Power Beam

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:shield
gptkbp:appears_in gptkb:Metroid_Series
gptkbp:can_be_combined_with gptkb:missile
gptkbp:charging_method gptkb:Yes
gptkbp:has_impact_on Energy Damage
https://www.w3.org/2000/01/rdf-schema#label Power Beam
gptkbp:is_a Primary Weapon
gptkbp:is_associated_with gptkb:Metroid_Franchise
Energy Management
Classic Gaming
gptkbp:is_available_in gptkb:Metroid_Prime
gptkb:Metroid_Prime_2:_Echoes
gptkb:Metroid_Dread
gptkb:Metroid_II:_Return_of_Samus
gptkb:Metroid:_Other_M
gptkb:Metroid:_Samus_Returns
gptkb:Metroid_Fusion
gptkbp:is_characterized_by Rapid Fire
Blue Color
Low Energy Cost
Standard Damage Output
gptkbp:is_described_as Basic Energy Weapon
gptkbp:is_effective_against Boss Fights
Weak Enemies
Weak Points
Strong Enemies
gptkbp:is_enhanced_by gptkb:Mobile_Suit
gptkbp:is_featured_in gptkb:Super_Smash_Bros.
gptkbp:is_first_weapon gptkb:Yes
gptkbp:is_fundamental_to Gameplay Mechanics
gptkbp:is_known_for gptkb:Accessibility
gptkb:Simplicity
Versatility
Basic Functionality
Continuous Fire
gptkbp:is_often_compared_to Other Weapons
gptkbp:is_part_of gptkb:Arm_Cannon
gptkb:Samus's_Arsenal
gptkb:Samus's_Suit
gptkb:weapons
Gameplay Experience
Combat Strategy
Combat Mechanics
Weapon Loadout
gptkbp:is_recognized_as Signature Weapon
gptkbp:is_used_in gptkb:Combat
gptkb:game_mechanics
Puzzle Solving
Speedruns
gptkbp:is_used_to Defeat Enemies
Clear Obstacles
Break Barriers
gptkbp:is_utilized_for Environmental Interaction
gptkbp:is_utilized_in gptkb:Exploration
Combat Scenarios
Enemy Encounters
Stealth Sections
gptkbp:landmark gptkb:Samus_Aran
gptkbp:range Long Range
gptkbp:upgrades gptkb:Ice_Beam
Power Beam Upgrade
gptkbp:used_by gptkb:Samus_Aran
gptkbp:bfsParent gptkb:Mobile_Suit
gptkbp:bfsLayer 4