Brothers in Arms: Road to Hill 30

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Brothers_in_Arms_series
gptkb:Brothers_in_Arms_franchise
gptkb:Brothers_in_Arms
gptkbp:art_style realistic
gptkbp:awards Best Tactical Shooter
gptkbp:character_development focus on squad dynamics
gptkbp:community active modding community
gptkbp:community_support active forums
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Gearbox_Software
gptkbp:difficulty varied difficulty levels
gptkbp:dlc no official DLC
gptkbp:engine gptkb:Unreal_Engine_2.5
gptkbp:features cover system
realistic ballistics
AI-controlled teammates
gptkbp:fighting_style tactical
gptkbp:filmography gptkb:Saving_Private_Ryan
gptkb:comic_book
gptkbp:franchise gptkb:Brothers_in_Arms
gptkbp:game_engine gptkb:engine
gptkbp:game_length approximately 10-12 hours
gptkbp:game_modes single-player
multiplayer
gptkbp:gameplay squad-based tactics
gptkbp:genre tactical shooter
gptkbp:influenced gptkb:award
gptkb:Call_of_Duty
gptkbp:influenced_by gptkb:Band_of_Brothers
memoirs of soldiers
historical military books
gptkbp:inspired_by gptkb:military_unit
gptkbp:intelligence adaptive AI
gptkbp:level linear progression
gptkbp:main_character gptkb:Sgt._Matt_Baker
gptkbp:mod_support modding tools available
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style based on real events
gptkbp:number_of_teams limited choices
gptkbp:performance high level of accuracy
gptkbp:platform gptkb:PC
gptkb:Play_Station_2
gptkb:Xbox
gptkbp:publisher gptkb:Ubisoft
gptkbp:release_date March 2005
gptkbp:release_platform gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:operating_system
gptkbp:remastered no remaster available
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Brothers_in_Arms:_Earned_in_Blood
gptkbp:setting gptkb:World_War_II
gptkbp:soundtrack original score by Gearbox Software
gptkbp:updates patches released
gptkbp:voice_actor professional voice actors