Brothers in Arms: Earned in Blood

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Brothers_in_Arms_series
gptkb:Brothers_in_Arms_franchise
gptkb:Brothers_in_Arms
gptkbp:art_style realistic
gptkbp:critical_reception generally positive reviews
gptkbp:developer gptkb:Gearbox_Software
gptkbp:engine gptkb:software
gptkbp:game_mechanics gptkb:spacecraft
customization options
strategic planning
team coordination
flanking maneuvers
historical accuracy
destructible environments
immersive storytelling
realistic environments
multiplayer maps
character progression
dynamic weather effects
unlockable content
player choice
tactical gameplay
cover system
vehicle mechanics
enemy AI
narrative-driven gameplay
mission variety
mission-based structure
realistic ballistics
AI-controlled teammates
squad commands
tactical squad-based mechanics
gptkbp:game_modes gptkb:collaboration
competitive
gptkbp:gameplay single-player
multiplayer
gptkbp:genre tactical shooter
gptkbp:has_expansion Brothers in Arms: Earned in Blood -Road to Hill 30
gptkbp:influences gptkb:historical_event
gptkb:Saving_Private_Ryan
gptkb:Band_of_Brothers
gptkbp:main_character gptkb:Sgt._Joe_Hartsock
gptkb:Sgt._Matt_Baker
gptkbp:multiplayer team-based gameplay
objective-based missions
gptkbp:narrative_style fictionalized account of the 502nd Parachute Infantry Regiment
gptkbp:platform gptkb:Play_Station_2
gptkb:Xbox
gptkb:operating_system
gptkbp:publisher gptkb:Ubisoft
gptkbp:rating 81/100
gptkbp:release_date October 2005
gptkbp:release_platform gptkb:PC
gptkb:Xbox_360
gptkb:Wii
gptkbp:sequel gptkb:Brothers_in_Arms:_Hell's_Highway
gptkbp:series gptkb:Brothers_in_Arms
gptkbp:setting gptkb:World_War_II
gptkbp:soundtrack original score by Gearbox Software
gptkbp:voice_actor professional voice actors