Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:alsoKnownAs |
Boss Gauntlet
|
gptkbp:appearsIn |
gptkb:The_Legend_of_Zelda:_Ocarina_of_Time_3D
gptkb:Binding_of_Isaac gptkb:Cuphead gptkb:Hollow_Knight gptkb:Dead_Cells gptkb:Enter_the_Gungeon gptkb:Mega_Man_Zero |
gptkbp:commonIn |
action games
shoot 'em ups platformers |
gptkbp:describes |
A mode where players fight a series of boss enemies in succession
|
gptkbp:features |
various video games
|
https://www.w3.org/2000/01/rdf-schema#label |
Boss Rush mode
|
gptkbp:mayInclude |
leaderboards
timer |
gptkbp:objective |
defeat all bosses as quickly as possible
|
gptkbp:popularizedBy |
gptkb:Castlevania:_Aria_of_Sorrow
|
gptkbp:sometimesUnlockable |
after completing main game
|
gptkbp:variant |
challenge mode
|
gptkbp:bfsParent |
gptkb:Castlevania:_Dawn_of_Sorrow
|
gptkbp:bfsLayer |
6
|