gptkbp:instance_of
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gptkb:video_game
gptkb:video_game_franchise
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gptkbp:art_style
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Pixel art
pixel art
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gptkbp:awards
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gptkb:Best_Action_Game
gptkb:Best_Indie_Game
gptkb:Best_Game_at_the_Golden_Joystick_Awards_2019
Best Action Game at The Game Awards 2018
Best Indie Game at The Game Awards 2018
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gptkbp:community
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gptkb:modding_community
gptkb:speedrunning_community
Active modding community
modding support
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gptkbp:community_events
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speedrunning events
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gptkbp:critical_reception
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Highly acclaimed
very positive
Metacritic score of 88/100
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gptkbp:developer
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gptkb:Motion_Twin
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gptkbp:difficulty
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high
high difficulty
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gptkbp:dlc
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gptkb:The_Bad_Seed
Fatal Falls
The Queen and the Sea
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gptkbp:enemy
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various types
diverse enemy types
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gptkbp:engine
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gptkb:Unity
Custom Engine
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gptkbp:environment
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varied biomes
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gptkbp:expansion
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gptkb:The_Bad_Seed
Fatal Falls
The Queen and the Sea
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gptkbp:fan_art
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popular among fans
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gptkbp:fan_base
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active
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gptkbp:features
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gptkb:exploration
combat
permadeath
procedural generation
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gptkbp:first_released
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Early Access in 2017
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gptkbp:game_design
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challenging
rewarding
exploration-based
non-linear progression
Skill-based gameplay
Roguelike elements
Metroidvania elements
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gptkbp:game_engine
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gptkb:Unity
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gptkbp:game_features
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gptkb:Character_customization
Replayability
Boss battles
Environmental storytelling
Variety of weapons
Challenging gameplay
Achievements and trophies
Unlockable characters
randomized loot
Multiple endings
dynamic difficulty adjustment
unlockable abilities
Co-op mode (in some updates)
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gptkbp:game_length
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10-20 hours
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gptkbp:game_mechanics
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gptkb:exploration
gptkb:Exploration
gptkb:Combat
Permadeath
Procedural generation
character progression
skill-based
skill-based combat
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gptkbp:game_mode
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Single-player
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gptkbp:game_modes
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single-player mode
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gptkbp:gameplay
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permadeath
procedurally generated levels
2 D action
2 D action-platformer
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gptkbp:genre
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Roguelike
Metroidvania
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gptkbp:has_leadership
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unique encounters
multiple challenging bosses
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gptkbp:has_lore
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hidden lore elements
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https://www.w3.org/2000/01/rdf-schema#label
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Dead Cells
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gptkbp:in-game_currency
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cells
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gptkbp:in-game_items
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gptkb:artifacts
gptkb:runes
gptkb:scrolls
gptkb:armor
gptkb:weapons
skills
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gptkbp:influences
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gptkb:Dark_Souls_series
gptkb:Dark_Souls
gptkb:Castlevania_series
gptkb:Rogue_Legacy
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gptkbp:inspiration
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gptkb:Metroid_series
Classic platformers
Souls-like games
Rogue games
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gptkbp:inspired_by
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gptkb:Metroid_series
Rogue-like games
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gptkbp:latest_version
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1.0 version in 2018
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gptkbp:main_character
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gptkb:The_Prisoner
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gptkbp:merchandise
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art books
soundtrack albums
physical editions
available merchandise
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gptkbp:multiplayer
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no
no multiplayer mode
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gptkbp:narrative
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Non-linear
minimalistic
no fixed story
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gptkbp:platforms
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gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
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gptkbp:players
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skill customization
varied weapon choices
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gptkbp:publisher
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gptkb:Motion_Twin
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gptkbp:release_date
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August 7, 2018
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gptkbp:sales
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over 5 million copies
over 5 million copies sold
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gptkbp:sequel
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gptkb:Dead_Cells:_Fatal_Falls
gptkb:Dead_Cells:_Return_to_Castlevania
gptkb:Dead_Cells:_The_Bad_Seed
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gptkbp:setting
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gptkb:fantasy_world
gptkb:Fantasy
gptkb:fantasy
Post-apocalyptic
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gptkbp:soundtrack
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gptkb:Joakim_Sandberg
Dynamic music
Composed by Yoann Laulan
composed by Yoann Laulan
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gptkbp:speedrun_community
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popular
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gptkbp:updates
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frequent
DLCs
frequent content updates
DLCs released
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gptkbp:bfsParent
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gptkb:Nintendo_Switch
gptkb:Unity
gptkb:dice
gptkb:Hades
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gptkbp:bfsLayer
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4
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