Dead Cells

GPTKB entity

Statements (139)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:video_game_franchise
gptkbp:art_style Pixel art
pixel art
gptkbp:awards gptkb:Best_Action_Game
gptkb:Best_Indie_Game
gptkb:Best_Game_at_the_Golden_Joystick_Awards_2019
Best Action Game at The Game Awards 2018
Best Indie Game at The Game Awards 2018
gptkbp:community gptkb:modding_community
gptkb:speedrunning_community
Active modding community
modding support
gptkbp:community_events speedrunning events
gptkbp:critical_reception Highly acclaimed
very positive
Metacritic score of 88/100
gptkbp:developer gptkb:Motion_Twin
gptkbp:difficulty high
high difficulty
gptkbp:dlc gptkb:The_Bad_Seed
Fatal Falls
The Queen and the Sea
gptkbp:enemy various types
diverse enemy types
gptkbp:engine gptkb:Unity
Custom Engine
gptkbp:environment varied biomes
gptkbp:expansion gptkb:The_Bad_Seed
Fatal Falls
The Queen and the Sea
gptkbp:fan_art popular among fans
gptkbp:fan_base active
gptkbp:features gptkb:exploration
combat
permadeath
procedural generation
gptkbp:first_released Early Access in 2017
gptkbp:game_design challenging
rewarding
exploration-based
non-linear progression
Skill-based gameplay
Roguelike elements
Metroidvania elements
gptkbp:game_engine gptkb:Unity
gptkbp:game_features gptkb:Character_customization
Replayability
Boss battles
Environmental storytelling
Variety of weapons
Challenging gameplay
Achievements and trophies
Unlockable characters
randomized loot
Multiple endings
dynamic difficulty adjustment
unlockable abilities
Co-op mode (in some updates)
gptkbp:game_length 10-20 hours
gptkbp:game_mechanics gptkb:exploration
gptkb:Exploration
gptkb:Combat
Permadeath
Procedural generation
character progression
skill-based
skill-based combat
gptkbp:game_mode Single-player
gptkbp:game_modes single-player mode
gptkbp:gameplay permadeath
procedurally generated levels
2 D action
2 D action-platformer
gptkbp:genre Roguelike
Metroidvania
gptkbp:has_leadership unique encounters
multiple challenging bosses
gptkbp:has_lore hidden lore elements
https://www.w3.org/2000/01/rdf-schema#label Dead Cells
gptkbp:in-game_currency cells
gptkbp:in-game_items gptkb:artifacts
gptkb:runes
gptkb:scrolls
gptkb:armor
gptkb:weapons
skills
gptkbp:influences gptkb:Dark_Souls_series
gptkb:Dark_Souls
gptkb:Castlevania_series
gptkb:Rogue_Legacy
gptkbp:inspiration gptkb:Metroid_series
Classic platformers
Souls-like games
Rogue games
gptkbp:inspired_by gptkb:Metroid_series
Rogue-like games
gptkbp:latest_version 1.0 version in 2018
gptkbp:main_character gptkb:The_Prisoner
gptkbp:merchandise art books
soundtrack albums
physical editions
available merchandise
gptkbp:multiplayer no
no multiplayer mode
gptkbp:narrative Non-linear
minimalistic
no fixed story
gptkbp:platforms gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:players skill customization
varied weapon choices
gptkbp:publisher gptkb:Motion_Twin
gptkbp:release_date August 7, 2018
gptkbp:sales over 5 million copies
over 5 million copies sold
gptkbp:sequel gptkb:Dead_Cells:_Fatal_Falls
gptkb:Dead_Cells:_Return_to_Castlevania
gptkb:Dead_Cells:_The_Bad_Seed
gptkbp:setting gptkb:fantasy_world
gptkb:Fantasy
gptkb:fantasy
Post-apocalyptic
gptkbp:soundtrack gptkb:Joakim_Sandberg
Dynamic music
Composed by Yoann Laulan
composed by Yoann Laulan
gptkbp:speedrun_community popular
gptkbp:updates frequent
DLCs
frequent content updates
DLCs released
gptkbp:bfsParent gptkb:Nintendo_Switch
gptkb:Unity
gptkb:dice
gptkb:Hades
gptkbp:bfsLayer 4