Prompt
"Generate an image of a dark, eerie, and distorted representation of a young boy, Isaac, cowering in a dimly lit, dilapidated basement, surrounded by creepy, biblical-inspired imagery and grotesque, surreal objects, reflecting the game's themes of religion, dark humor, and permadeath, in a haunting, pixel art style reminiscent of a roguelike game, with a sense of foreboding and dread."