gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:Bit._Trip
|
gptkbp:art_style
|
retro-inspired
|
gptkbp:awards
|
gptkb:Indie_Cade_Award
|
gptkbp:community
|
gptkb:fandom
|
gptkbp:controls
|
motion controls
traditional controls
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Gaijin_Games
|
gptkbp:difficulty
|
increasing
|
gptkbp:events
|
gptkb:power-ups
boss battles
obstacles
|
gptkbp:first_released
|
April 22, 2010
|
gptkbp:game_engine
|
gptkb:aircraft
|
gptkbp:game_features
|
achievements
leaderboards
unlockable content
|
gptkbp:game_length
|
1-2 hours
|
gptkbp:game_mechanics
|
minimalist
visual feedback
sound synchronization
paddle control
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
gptkb:soundtrack
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bit. Trip Void
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
gptkb:Pong
gptkb:Breakout
|
gptkbp:inspired_by
|
music games
retro arcade games
|
gptkbp:latest_version
|
March 2018
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:music
|
chiptune
|
gptkbp:narrative_style
|
abstract
|
gptkbp:number_of_teams
|
gptkb:Void
top-down
|
gptkbp:platform
|
gptkb:PC
gptkb:Nintendo_Switch
gptkb:Wii
|
gptkbp:publisher
|
gptkb:Aksys_Games
|
gptkbp:rating
|
gptkb:television_series
|
gptkbp:release_date
|
2010-04-22
|
gptkbp:release_platform
|
gptkb:Nintendo_e_Shop
gptkb:Wii_Ware
gptkb:Steam
|
gptkbp:sequel
|
gptkb:Bit._Trip_Runner
|
gptkbp:series
|
gptkb:Bit._Trip
|
gptkbp:setting
|
abstract world
|
gptkbp:soundtrack
|
gptkb:Bit._Trip_Void_Soundtrack
|
gptkbp:themes
|
gptkb:snake
rhythm
flow
light vs dark
|