gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Bionic_Commando
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gptkbp:art_style
|
stylized graphics
2.5 D
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gptkbp:awards
|
nominated for awards
|
gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
limited progression
|
gptkbp:combat_system
|
action-based
|
gptkbp:community_support
|
active community
|
gptkbp:composer
|
gptkb:Simon_Viklund
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developed_by
|
Grin
|
gptkbp:developer
|
Grin
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gptkbp:difficulty
|
moderate
|
gptkbp:economy
|
gptkb:none
|
gptkbp:enemy
|
varied
|
gptkbp:engine
|
gptkb:aircraft
|
gptkbp:features
|
gptkb:bionic_arm
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gptkbp:follows
|
gptkb:Bionic_Commando
|
gptkbp:game_engine
|
gptkb:Unity_Engine
|
gptkbp:game_features
|
puzzle elements
|
gptkbp:game_length
|
approximately 8 hours
|
gptkbp:game_mechanics
|
swinging mechanics
|
gptkbp:game_modes
|
single-player
single-player only
|
gptkbp:game_world
|
2 D environments
|
gptkbp:genre
|
action-adventure
|
gptkbp:has_ability
|
grappling
bionic arm usage
|
gptkbp:influence
|
retro games
|
gptkbp:influences
|
classic platformers
|
gptkbp:inspired_by
|
gptkb:Bionic_Commando_franchise
|
gptkbp:launch_site
|
gptkb:none
|
gptkbp:legacy
|
part of Bionic Commando series
|
gptkbp:level
|
linear
|
gptkbp:main_character
|
gptkb:Nathan_Spencer
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
action-oriented
sequel story
|
gptkbp:number_of_teams
|
gptkb:Nathan_Spencer
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
March 2011
|
gptkbp:release_format
|
digital release
|
gptkbp:release_platform
|
digital download
|
gptkbp:released
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:sequel
|
gptkb:Bionic_Commando:_Rearmed
|
gptkbp:setting
|
futuristic
post-apocalyptic
|
gptkbp:stations
|
mixed reviews from critics
|
gptkbp:themes
|
gptkb:heroism
|
gptkbp:user_interface
|
minimalistic
|