Bionic Commando

GPTKB entity

Statements (259)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:comic_book_series
gptkb:video_game_franchise
gptkb:video_game_series
gptkbp:adaptation gptkb:video_game
gptkbp:art_style pixel art
comic book style
2 D graphics
gptkbp:artist gptkb:Massimo_Carnevale
gptkbp:audience mixed reviews
gptkbp:based_on Bionic Commando video game franchise
gptkbp:boss_fights yes
gptkbp:challenges boss fights
gptkbp:character gptkb:Super_Joe
gptkbp:character_customization limited
gptkbp:character_design stylized
gptkbp:character_development Nathan Spencer's journey
gptkbp:character_type gptkb:Cyborg
gptkbp:characters various enemies
gptkbp:cinematography gptkb:none
gptkbp:collectibility hidden items
gptkbp:comic_series yes
gptkbp:composer gptkb:Harumi_Fujita
gptkbp:controls responsive
tight
tight and responsive
gptkbp:created_by gptkb:Capcom
gptkbp:critical_reception positive
generally positive
gptkbp:cultural_impact gptkb:significant
cult following
video game history
gptkbp:design gptkb:Tokuro_Fujiwara
gptkbp:developed_by gptkb:Capcom
gptkbp:developer gptkb:Capcom
gptkbp:difficulty adaptive
scalable
adjustable
challenging
medium to hard
gptkbp:enemy gptkb:Master-D
gptkb:The_Imperials
varied
varied types
gptkbp:enemy_types gptkb:terrorism
varied
gptkbp:environment varied
gptkbp:fan_art popular
gptkbp:fan_base dedicated
gptkbp:fan_events featured
gptkbp:features gptkb:bionic_arm
gptkbp:feedback visual cues
gptkbp:film_technique action films
gptkbp:first_appearance Bionic Commando (1987) video game
gptkbp:first_released gptkb:1987
gptkbp:franchise gptkb:Bionic_Commando_franchise
gptkbp:game_appearance gptkb:Bionic_Commando_(2009)
gptkbp:game_awards gptkb:none
gptkbp:game_community active
gptkbp:game_engine proprietary engine
Proprietary engine
Capcom's proprietary engine
gptkbp:game_features gptkb:Hook
gptkbp:game_length gptkb:medium
varies
8-10 hours
gptkbp:game_mechanic gptkb:bionic_arm
gptkb:Hook
combat
platforming
gptkbp:game_mechanics gptkb:Hook
combat
platforming
unique
swinging
gptkbp:game_modes single-player
gptkbp:game_series Bionic Commando series
gptkbp:game_setting futuristic city
gptkbp:game_updates gptkb:none
gptkbp:gameplay platforming
side-scrolling
gptkbp:genre gptkb:action
action-adventure
gptkbp:graphics colorful
2 D sprites
gptkbp:has_achievements gptkb:none
gptkbp:has_awards gptkb:Best_Action_Game
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Soundtrack
gptkb:Best_Game_Design
gptkbp:has_crossover gptkb:Project_X_Zone
gptkb:Capcom_vs._SNK
gptkb:Tatsunoko_vs._Capcom
gptkb:Marvel_vs._Capcom
gptkb:Street_Fighter
gptkbp:has_fan_base gptkb:speedrunning_community
gptkb:collectors
cult following
retro gaming community
speedrunners
retro gamers
action game enthusiasts
video game historians
gptkbp:has_lore gptkb:military_organization
rich
gptkbp:has_mechanic gptkb:bionic_arm
gptkbp:has_merchandise gptkb:art
gptkb:comic_book
gptkb:soundtrack
gptkb:comic_books
gptkb:novelization
gptkb:novels
gptkb:action_figures
art books
soundtrack albums
gptkbp:has_sequel gptkb:Bionic_Commando:_Rearmed
gptkbp:has_spin_off gptkb:Bionic_Commando:_Elite_Forces
gptkb:Bionic_Commando:_The_Game
gptkb:Bionic_Commando:_Rearmed_2
gptkb:Bionic_Commando:_Rearmed
gptkbp:has_spin_offs gptkb:Bionic_Commando:_Rearmed
https://www.w3.org/2000/01/rdf-schema#label Bionic Commando
gptkbp:human_interaction minimal
gptkbp:in-game_atmosphere tense
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items gptkb:power-ups
gptkb:weapons
armor upgrades
health packs
bionic upgrades
gptkbp:in-game_pacing steady
gptkbp:in-game_visuals retro style
gptkbp:influence game design.
gptkbp:influenced gptkb:Bionic_Commando_(2016)
gptkb:Bionic_Commando:_Rearmed_2
future platformers
modern platformers
game mechanics in other games
gptkbp:influenced_by gptkb:Metroid
gptkb:Ninja_Gaiden
gptkb:science_fiction
gptkbp:influenced_by_war yes
gptkbp:influenced_games gptkb:Guacamelee!
gptkb:Shadow_Complex
gptkb:Hollow_Knight
gptkb:Shovel_Knight
gptkb:Axiom_Verge
gptkb:Celeste
gptkbp:inspiration Commando (1985 film)
Bionic Commando (comic series)
gptkbp:inspired gptkb:Bionic_Commando:_Rearmed
gptkbp:inspired_by gptkb:comic_books
gptkbp:is_explored_in limited
gptkbp:language English
gptkbp:language_spoken minimal
gptkbp:legacy cult classic
influential in platforming games
reboot of the franchise
influential in platform games
gptkbp:level multiple
gptkbp:level_design linear
non-linear
gptkbp:localization multiple languages
gptkbp:main_character gptkb:Nathan_Spencer
gptkb:Super_Joe
gptkbp:merchandise gptkb:comic_books
gptkb:novels
gptkb:action_figures
limited
art books
gptkbp:mod_support no
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Harumi_Fujita
gptkb:Yasuhisa_Watanabe
gptkbp:narrative gptkb:search_and_rescue
simple
linear
military espionage
gptkbp:narrative_theme gptkb:search_and_rescue
gptkbp:notable_feature gptkb:multiplayer_mode
gptkb:storytelling
boss battles
swinging mechanics
2.5 D graphics
gptkbp:number_of_issues gptkb:4
gptkbp:original_run 2008-2009
gptkbp:platform gptkb:Arcade
gptkb:NES
gptkb:Nintendo_Entertainment_System
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:Game_Boy
gptkbp:player_development level-based
gptkbp:players side-scrolling
gptkbp:popularity high
gptkbp:power_ups gptkb:Bionic_Commando_(2009)
yes
limited
temporary boosts
gptkbp:prize_pool gptkb:scoring_system
gptkbp:protagonist gptkb:Nathan_Spencer
gptkb:Super_Joe
Ladd Spencer
gptkbp:published_by gptkb:Dark_Horse_Comics
gptkbp:publisher gptkb:Capcom
gptkbp:related_to gptkb:Bionic_Commando:_Elite_Forces
gptkbp:release_date gptkb:1987
1987-04-20
2009-05-19
2008-07-29
1988-04-20
gptkbp:release_region gptkb:Japan
gptkbp:release_year gptkb:1987
gptkb:1988
gptkbp:released gptkb:multiple_platforms
gptkbp:released_on gptkb:Arcade
gptkb:NES
gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:remake gptkb:Bionic_Commando_(2009)
gptkb:Bionic_Commando_Rearmed
gptkb:Bionic_Commando_Rearmed_2
gptkb:2008
gptkb:2009
gptkb:Bionic_Commando:_Rearmed
third-person shooter
modern day
Grin
bionic arm mechanics
3 D graphics
gptkbp:remake_protagonist gptkb:Nathan_Spencer
gptkbp:remastered gptkb:Bionic_Commando:_Rearmed_2
no
gptkbp:sales over 1 million copies
gptkbp:security hidden areas
gptkbp:sequel gptkb:Bionic_Commando:_Elite_Forces
gptkb:Bionic_Commando_(2009)
gptkb:Bionic_Commando_Rearmed
gptkb:Bionic_Commando:_Rearmed_2
gptkb:Bionic_Commando:_Rearmed
gptkbp:series gptkb:Bionic_Commando
Bionic Commando series
gptkbp:setting post-apocalyptic
Post-apocalyptic world
post-apocalyptic world
gptkbp:sound chiptune
gptkbp:speedrun_community active
gptkbp:spin_off gptkb:Bionic_Commando:_Commando
gptkb:Bionic_Commando:_Rearmed
gptkbp:strategy timing
gptkbp:target_audience teenagers and adults
gptkbp:themes gptkb:heroism
war and technology
gptkbp:tutorials gptkb:none
gptkbp:voice_acting no
gptkbp:writer gptkb:Jim_Zub
gptkbp:bfsParent gptkb:Capcom
gptkbp:bfsLayer 4