gptkbp:instance_of
|
gptkb:video_game
gptkb:comic_book_series
gptkb:video_game_franchise
gptkb:video_game_series
|
gptkbp:adaptation
|
gptkb:video_game
|
gptkbp:art_style
|
pixel art
comic book style
2 D graphics
|
gptkbp:artist
|
gptkb:Massimo_Carnevale
|
gptkbp:audience
|
mixed reviews
|
gptkbp:based_on
|
Bionic Commando video game franchise
|
gptkbp:boss_fights
|
yes
|
gptkbp:challenges
|
boss fights
|
gptkbp:character
|
gptkb:Super_Joe
|
gptkbp:character_customization
|
limited
|
gptkbp:character_design
|
stylized
|
gptkbp:character_development
|
Nathan Spencer's journey
|
gptkbp:character_type
|
gptkb:Cyborg
|
gptkbp:characters
|
various enemies
|
gptkbp:cinematography
|
gptkb:none
|
gptkbp:collectibility
|
hidden items
|
gptkbp:comic_series
|
yes
|
gptkbp:composer
|
gptkb:Harumi_Fujita
|
gptkbp:controls
|
responsive
tight
tight and responsive
|
gptkbp:created_by
|
gptkb:Capcom
|
gptkbp:critical_reception
|
positive
generally positive
|
gptkbp:cultural_impact
|
gptkb:significant
cult following
video game history
|
gptkbp:design
|
gptkb:Tokuro_Fujiwara
|
gptkbp:developed_by
|
gptkb:Capcom
|
gptkbp:developer
|
gptkb:Capcom
|
gptkbp:difficulty
|
adaptive
scalable
adjustable
challenging
medium to hard
|
gptkbp:enemy
|
gptkb:Master-D
gptkb:The_Imperials
varied
varied types
|
gptkbp:enemy_types
|
gptkb:terrorism
varied
|
gptkbp:environment
|
varied
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
dedicated
|
gptkbp:fan_events
|
featured
|
gptkbp:features
|
gptkb:bionic_arm
|
gptkbp:feedback
|
visual cues
|
gptkbp:film_technique
|
action films
|
gptkbp:first_appearance
|
Bionic Commando (1987) video game
|
gptkbp:first_released
|
gptkb:1987
|
gptkbp:franchise
|
gptkb:Bionic_Commando_franchise
|
gptkbp:game_appearance
|
gptkb:Bionic_Commando_(2009)
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_community
|
active
|
gptkbp:game_engine
|
proprietary engine
Proprietary engine
Capcom's proprietary engine
|
gptkbp:game_features
|
gptkb:Hook
|
gptkbp:game_length
|
gptkb:medium
varies
8-10 hours
|
gptkbp:game_mechanic
|
gptkb:bionic_arm
gptkb:Hook
combat
platforming
|
gptkbp:game_mechanics
|
gptkb:Hook
combat
platforming
unique
swinging
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_series
|
Bionic Commando series
|
gptkbp:game_setting
|
futuristic city
|
gptkbp:game_updates
|
gptkb:none
|
gptkbp:gameplay
|
platforming
side-scrolling
|
gptkbp:genre
|
gptkb:action
action-adventure
|
gptkbp:graphics
|
colorful
2 D sprites
|
gptkbp:has_achievements
|
gptkb:none
|
gptkbp:has_awards
|
gptkb:Best_Action_Game
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Soundtrack
gptkb:Best_Game_Design
|
gptkbp:has_crossover
|
gptkb:Project_X_Zone
gptkb:Capcom_vs._SNK
gptkb:Tatsunoko_vs._Capcom
gptkb:Marvel_vs._Capcom
gptkb:Street_Fighter
|
gptkbp:has_fan_base
|
gptkb:speedrunning_community
gptkb:collectors
cult following
retro gaming community
speedrunners
retro gamers
action game enthusiasts
video game historians
|
gptkbp:has_lore
|
gptkb:military_organization
rich
|
gptkbp:has_mechanic
|
gptkb:bionic_arm
|
gptkbp:has_merchandise
|
gptkb:art
gptkb:comic_book
gptkb:soundtrack
gptkb:comic_books
gptkb:novelization
gptkb:novels
gptkb:action_figures
art books
soundtrack albums
|
gptkbp:has_sequel
|
gptkb:Bionic_Commando:_Rearmed
|
gptkbp:has_spin_off
|
gptkb:Bionic_Commando:_Elite_Forces
gptkb:Bionic_Commando:_The_Game
gptkb:Bionic_Commando:_Rearmed_2
gptkb:Bionic_Commando:_Rearmed
|
gptkbp:has_spin_offs
|
gptkb:Bionic_Commando:_Rearmed
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bionic Commando
|
gptkbp:human_interaction
|
minimal
|
gptkbp:in-game_atmosphere
|
tense
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:in-game_items
|
gptkb:power-ups
gptkb:weapons
armor upgrades
health packs
bionic upgrades
|
gptkbp:in-game_pacing
|
steady
|
gptkbp:in-game_visuals
|
retro style
|
gptkbp:influence
|
game design.
|
gptkbp:influenced
|
gptkb:Bionic_Commando_(2016)
gptkb:Bionic_Commando:_Rearmed_2
future platformers
modern platformers
game mechanics in other games
|
gptkbp:influenced_by
|
gptkb:Metroid
gptkb:Ninja_Gaiden
gptkb:science_fiction
|
gptkbp:influenced_by_war
|
yes
|
gptkbp:influenced_games
|
gptkb:Guacamelee!
gptkb:Shadow_Complex
gptkb:Hollow_Knight
gptkb:Shovel_Knight
gptkb:Axiom_Verge
gptkb:Celeste
|
gptkbp:inspiration
|
Commando (1985 film)
Bionic Commando (comic series)
|
gptkbp:inspired
|
gptkb:Bionic_Commando:_Rearmed
|
gptkbp:inspired_by
|
gptkb:comic_books
|
gptkbp:is_explored_in
|
limited
|
gptkbp:language
|
English
|
gptkbp:language_spoken
|
minimal
|
gptkbp:legacy
|
cult classic
influential in platforming games
reboot of the franchise
influential in platform games
|
gptkbp:level
|
multiple
|
gptkbp:level_design
|
linear
non-linear
|
gptkbp:localization
|
multiple languages
|
gptkbp:main_character
|
gptkb:Nathan_Spencer
gptkb:Super_Joe
|
gptkbp:merchandise
|
gptkb:comic_books
gptkb:novels
gptkb:action_figures
limited
art books
|
gptkbp:mod_support
|
no
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Harumi_Fujita
gptkb:Yasuhisa_Watanabe
|
gptkbp:narrative
|
gptkb:search_and_rescue
simple
linear
military espionage
|
gptkbp:narrative_theme
|
gptkb:search_and_rescue
|
gptkbp:notable_feature
|
gptkb:multiplayer_mode
gptkb:storytelling
boss battles
swinging mechanics
2.5 D graphics
|
gptkbp:number_of_issues
|
gptkb:4
|
gptkbp:original_run
|
2008-2009
|
gptkbp:platform
|
gptkb:Arcade
gptkb:NES
gptkb:Nintendo_Entertainment_System
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:Game_Boy
|
gptkbp:player_development
|
level-based
|
gptkbp:players
|
side-scrolling
|
gptkbp:popularity
|
high
|
gptkbp:power_ups
|
gptkb:Bionic_Commando_(2009)
yes
limited
temporary boosts
|
gptkbp:prize_pool
|
gptkb:scoring_system
|
gptkbp:protagonist
|
gptkb:Nathan_Spencer
gptkb:Super_Joe
Ladd Spencer
|
gptkbp:published_by
|
gptkb:Dark_Horse_Comics
|
gptkbp:publisher
|
gptkb:Capcom
|
gptkbp:related_to
|
gptkb:Bionic_Commando:_Elite_Forces
|
gptkbp:release_date
|
gptkb:1987
1987-04-20
2009-05-19
2008-07-29
1988-04-20
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:release_year
|
gptkb:1987
gptkb:1988
|
gptkbp:released
|
gptkb:multiple_platforms
|
gptkbp:released_on
|
gptkb:Arcade
gptkb:NES
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:remake
|
gptkb:Bionic_Commando_(2009)
gptkb:Bionic_Commando_Rearmed
gptkb:Bionic_Commando_Rearmed_2
gptkb:2008
gptkb:2009
gptkb:Bionic_Commando:_Rearmed
third-person shooter
modern day
Grin
bionic arm mechanics
3 D graphics
|
gptkbp:remake_protagonist
|
gptkb:Nathan_Spencer
|
gptkbp:remastered
|
gptkb:Bionic_Commando:_Rearmed_2
no
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:security
|
hidden areas
|
gptkbp:sequel
|
gptkb:Bionic_Commando:_Elite_Forces
gptkb:Bionic_Commando_(2009)
gptkb:Bionic_Commando_Rearmed
gptkb:Bionic_Commando:_Rearmed_2
gptkb:Bionic_Commando:_Rearmed
|
gptkbp:series
|
gptkb:Bionic_Commando
Bionic Commando series
|
gptkbp:setting
|
post-apocalyptic
Post-apocalyptic world
post-apocalyptic world
|
gptkbp:sound
|
chiptune
|
gptkbp:speedrun_community
|
active
|
gptkbp:spin_off
|
gptkb:Bionic_Commando:_Commando
gptkb:Bionic_Commando:_Rearmed
|
gptkbp:strategy
|
timing
|
gptkbp:target_audience
|
teenagers and adults
|
gptkbp:themes
|
gptkb:heroism
war and technology
|
gptkbp:tutorials
|
gptkb:none
|
gptkbp:voice_acting
|
no
|
gptkbp:writer
|
gptkb:Jim_Zub
|
gptkbp:bfsParent
|
gptkb:Capcom
|
gptkbp:bfsLayer
|
4
|