Bionic Commando: Rearmed

GPTKB entity

Statements (109)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 2.5 D graphics
2.5 D
gptkbp:awards gptkb:Best_Action_Game
gptkb:Best_Graphics
gptkb:Best_Soundtrack
Best Downloadable Game
Best Downloadable Game at the 2008 Spike Video Game Awards
gptkbp:character gptkb:Master-D
gptkb:Nathan_Spencer
gptkbp:character_appearance stylized graphics
retro influences
gptkbp:character_customization Limited customization options
gptkbp:community Active modding community
gptkbp:community_events Fan art contests
Online tournaments
Speedrunning events
gptkbp:critical_reception Generally favorable reviews
generally positive reviews
gptkbp:developed_by Grin
gptkbp:developer Grin
gptkbp:difficulty Easy
Normal
Hard
gptkbp:engine Grin Engine
Grin's proprietary engine
gptkbp:fan_base Cult following
gptkbp:features gptkb:award
leaderboards
Puzzle-solving elements
co-op mode
Platforming elements
Bionic arm mechanics
gptkbp:game_engine gptkb:aircraft
gptkbp:game_length Approximately 8-10 hours
approximately 8-10 hours
gptkbp:game_mechanics gptkb:bionic_arm
combat
platforming
puzzle-solving
swinging
Combat mechanics
Exploration mechanics
2 D gameplay with 3 D elements
Swinging mechanics
gptkbp:game_modes Multiplayer
Single-player
gptkbp:genre Action-adventure
action-adventure
gptkbp:has_content gptkb:new_characters
new weapons
additional levels
gptkbp:in-game_items gptkb:museum
Upgrades
Power-ups
gptkbp:influenced_by Comic book aesthetics
Action movie tropes
Metroidvania games
Nostalgic gaming experiences
Bionic Commando (1988)
gptkbp:influences Retro gaming culture
Classic Bionic Commando
Modern action games
gptkbp:inspired_by classic arcade games
retro gaming aesthetics
gptkbp:is_available_on gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
PC digital distribution
gptkbp:launch_site DLC content
Patches and updates
gptkbp:main_character gptkb:Nathan_Spencer
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer online
local
Co-op mode
Competitive mode
gptkbp:narrative_style reimagining of the original Bionic Commando
Continuation of the original Bionic Commando story
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:published_by gptkb:video_game
gptkbp:publisher gptkb:video_game
gptkbp:release_date 2008-04-30
August 14, 2008
gptkbp:release_platform gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
gptkb:Steam
gptkbp:released gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:remake Bionic Commando (1988)
gptkbp:sequel gptkb:Bionic_Commando_(2009)
gptkb:Bionic_Commando
gptkbp:setting gptkb:fictional_universe
Fictional city of Ascension City
gptkbp:soundtrack gptkb:Simon_Viklund
Composed by Simon Viklund
gptkbp:themes gptkb:betrayal
gptkb:heroism
gptkb:Saint
redemption
technology vs humanity
gptkbp:user_interface Responsive design
Intuitive controls
Minimalistic HUD
gptkbp:bfsParent gptkb:Bionic_Commando
gptkbp:bfsLayer 4