Battlezone (1998)

GPTKB entity

Statements (48)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Battlezone_2:_Combat_Commander
gptkbp:affects 3 D positional audio
gptkbp:awards Best Strategy Game of 1998
gptkbp:community active modding community
gptkbp:critical_reception generally positive reviews
gptkbp:developer gptkb:Pandemic_Studios
gptkbp:engine Proprietary engine
gptkbp:fan_base dedicated fanbase
gptkbp:features resource management
vehicle combat
3 D graphics
gptkbp:game_engine gptkb:software
gptkbp:game_modes cooperative mode
deathmatch mode
gptkbp:gameplay combines first-person shooter and real-time strategy
gptkbp:genre real-time strategy
gptkbp:graphics polygonal models
gptkbp:has_expansion gptkb:Battlezone:_Rise_of_the_Black_Dogs
https://www.w3.org/2000/01/rdf-schema#label Battlezone (1998)
gptkbp:influenced gptkb:Battlefield_series
gptkb:Halo_series
gptkb:Command_&_Conquer:_Renegade
gptkb:World_in_Conflict
gptkbp:influenced_by gptkb:Battlezone_(1980)
gptkbp:inspired_by military strategy games
gptkbp:intelligence dynamic enemy AI
gptkbp:legacy cult classic status
gptkbp:map included
gptkbp:mod_support gptkb:battle
gptkbp:mode single-player
multiplayer
gptkbp:modifications various user-created mods
gptkbp:multiplayer up to 8 players
gptkbp:narrative_style set in a dystopian future
gptkbp:number_of_teams first-person
third-person
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Activision
gptkbp:release_date gptkb:1998
gptkbp:release_platform gptkb:PC
gptkbp:remake gptkb:Battlezone_(2016)
gptkbp:sequel gptkb:Battlezone_II:_Combat_Commander
gptkbp:setting futuristic warfare
gptkbp:soundtrack original score by various artists
gptkbp:system_requirements Windows 95/98
gptkbp:user_interface gptkb:HUD