Avalanche Engine 2.0

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Just_Cause_2
gptkb:Rage_2:_Demolition_Mode
gptkb:Rage_2:_The_Last_Resort
gptkbp:allows real-time editing
gptkbp:developed_by gptkb:Avalanche_Studios
gptkbp:enhances player immersion
gptkbp:features environmental storytelling
day-night cycle
dynamic weather system
destruction physics
advanced AI systems
gptkbp:first_introduced gptkb:Just_Cause_2
gptkbp:has multi-platform support
extensive toolset
support for DL Cs
robust animation system
https://www.w3.org/2000/01/rdf-schema#label Avalanche Engine 2.0
gptkbp:is proprietary technology
continuously updated
designed for action-adventure games
popular among developers
known for its scalability
integrated with online services
optimized for large worlds
used in AAA titles
a key technology for Avalanche Studios
a significant advancement over its predecessor.
capable of handling large crowds
known for its destructible environments
notable for its physics simulation
recognized for its visual fidelity
used by multiple studios
used in open-world sandbox games
gptkbp:is_compatible_with gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:operating_system
gptkbp:known_for realistic graphics
large-scale environments
gptkbp:provides high frame rates
gptkbp:release_date gptkb:2014
gptkbp:successor gptkb:Avalanche_Engine_1.0
gptkbp:supports gptkb:Community_Center
gptkb:multiplayer_modes
VR technology
open world gameplay
high dynamic range rendering
gptkbp:used_in gptkb:Mad_Max
gptkb:Just_Cause_3
gptkbp:uses gptkb:Havok_physics_engine
gptkb:Speed_Tree