Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:physicist
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:The_Godfather:_The_Game
gptkb:RAGE_Engine |
gptkbp:acquired |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:community_support |
gptkb:document
tutorials forums sample projects |
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:first_released |
gptkb:2000
|
gptkbp:has_feature |
ragdoll physics
cloth simulation real-time physics simulation networked physics destruction simulation AI pathfinding integration |
gptkbp:has_programs |
gptkb:robot
training simulations architectural visualization military simulations automotive simulations |
https://www.w3.org/2000/01/rdf-schema#label |
Havok physics engine
|
gptkbp:is_compatible_with |
gptkb:Xbox
gptkb:operating_system gptkb:Play_Station mobile platforms |
gptkbp:is_integrated_with |
gptkb:aircraft
gptkb:engine |
gptkbp:license |
academic licenses
commercial licenses free trial licenses |
gptkbp:performance |
GPU acceleration
high performance low latency scalable architecture multi-threading support |
gptkbp:provides |
collision detection
simulation of physical interactions |
gptkbp:supports |
rigid body dynamics
soft body dynamics vehicle physics character physics |
gptkbp:updates |
regular updates
bug fixes performance improvements new features compatibility enhancements |
gptkbp:used_in |
gptkb:video_game
film production virtual reality applications |
gptkbp:written_in |
gptkb:C++
|