gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Jesper_Kyd
|
gptkbp:antagonist
|
gptkb:The_Authority
|
gptkbp:composer
|
gptkb:Andrew_Hulshult
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developed_by
|
gptkb:Avalanche_Studios
|
gptkbp:director
|
gptkb:Jesse_Mc_Cree
|
gptkbp:engine
|
gptkb:Avalanche_Engine
|
gptkbp:features
|
open world
superpowers
vehicular combat
|
gptkbp:follows
|
gptkb:Rage_2
|
gptkbp:game_engine
|
gptkb:Avalanche_Engine_2.0
|
gptkbp:game_features
|
gptkb:weapon
gptkb:spacecraft
gptkb:faction
gptkb:Ability
gptkb:Twitter_account
gptkb:stock_market_index
gptkb:currency
upgrades
boss battles
vehicle customization
environmental hazards
character customization
side quests
day-night cycle
dynamic weather
crafting system
AI companions
skill tree
dynamic events
loot system
enemy AI
enemy factions
fast travel
stealth mechanics
map system
vehicle combat mechanics
explosive barrels
|
gptkbp:game_mechanics
|
Magnus Nedfors
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_expansion
|
gptkb:Rage_2:_Rise_of_the_Ghosts
gptkb:Rage_2:_Terror_Mania
|
gptkbp:main_character
|
gptkb:watch
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
|
gptkbp:narrative_style
|
futuristic dystopia
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:Bethesda_Softworks
|
gptkbp:rating
|
70
|
gptkbp:release_date
|
2020-05-14
|
gptkbp:release_platform
|
gptkb:Google_Stadia
|
gptkbp:sequel
|
gptkb:Rage
|
gptkbp:series
|
gptkb:Rage_series
|
gptkbp:setting
|
post-apocalyptic
|
gptkbp:voice_actor
|
gptkb:Jennifer_Hale
gptkb:Nolan_North
gptkb:Troy_Baker
gptkb:Matthew_Mercer
|