Properties (54)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:allows |
large crowds of NPCs
|
gptkbp:developedBy |
gptkb:Ubisoft
|
gptkbp:enhances |
player immersion
|
gptkbp:features |
dynamic weather system
realistic physics multiplayer capabilities advanced_AI |
gptkbp:firstPublished |
2013
|
gptkbp:has |
modular architecture
a strong community of developers support for DLCs support for expansions a dedicated development team |
https://www.w3.org/2000/01/rdf-schema#label |
AnvilNext
|
gptkbp:is |
proprietary technology
continuously updated a platform for artistic expression optimized for performance a platform for innovation designed for scalability a tool for game designers known for its graphics quality a benchmark for open-world games a competitive engine in the industry a foundation for future projects a key player in the gaming technology landscape a significant advancement over previous engines a tool for creating engaging gameplay experiences a versatile engine for various genres known for its storytelling capabilities used in creating immersive worlds used in cross-platform development a_driving_force_behind_Ubisoft's_success. a_key_component_of_Ubisoft's_franchises a_part_of_Ubisoft's_legacy integrated_with_other_Ubisoft_technologies part_of_Ubisoft's_game_development_strategy used_in_AAA_games |
gptkbp:knownFor |
naval combat
historical settings parkour mechanics |
gptkbp:provides |
detailed environments
|
gptkbp:successor |
Anvil engine
|
gptkbp:supports |
multiple platforms
open world gameplay |
gptkbp:usedIn |
gptkb:Assassin's_Creed:_Origins
gptkb:Assassin's_Creed:_Unity gptkb:Assassin's_Creed_IV:_Black_Flag gptkb:Assassin's_Creed:_Valhalla gptkb:Assassin's_Creed:_Odyssey gptkb:Assassin's_Creed:_Rogue gptkb:Assassin's_Creed:_Syndicate |
gptkbp:utilizes |
motion capture technology
|