AnvilNext

GPTKB entity

Properties (54)
Predicate Object
gptkbp:instanceOf game engine
gptkbp:allows large crowds of NPCs
gptkbp:developedBy gptkb:Ubisoft
gptkbp:enhances player immersion
gptkbp:features dynamic weather system
realistic physics
multiplayer capabilities
advanced_AI
gptkbp:firstPublished 2013
gptkbp:has modular architecture
a strong community of developers
support for DLCs
support for expansions
a dedicated development team
https://www.w3.org/2000/01/rdf-schema#label AnvilNext
gptkbp:is proprietary technology
continuously updated
a platform for artistic expression
optimized for performance
a platform for innovation
designed for scalability
a tool for game designers
known for its graphics quality
a benchmark for open-world games
a competitive engine in the industry
a foundation for future projects
a key player in the gaming technology landscape
a significant advancement over previous engines
a tool for creating engaging gameplay experiences
a versatile engine for various genres
known for its storytelling capabilities
used in creating immersive worlds
used in cross-platform development
a_driving_force_behind_Ubisoft's_success.
a_key_component_of_Ubisoft's_franchises
a_part_of_Ubisoft's_legacy
integrated_with_other_Ubisoft_technologies
part_of_Ubisoft's_game_development_strategy
used_in_AAA_games
gptkbp:knownFor naval combat
historical settings
parkour mechanics
gptkbp:provides detailed environments
gptkbp:successor Anvil engine
gptkbp:supports multiple platforms
open world gameplay
gptkbp:usedIn gptkb:Assassin's_Creed:_Origins
gptkb:Assassin's_Creed:_Unity
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed:_Valhalla
gptkb:Assassin's_Creed:_Odyssey
gptkb:Assassin's_Creed:_Rogue
gptkb:Assassin's_Creed:_Syndicate
gptkbp:utilizes motion capture technology