Statements (12)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:strategy
|
| gptkbp:category |
Game theory strategy
|
| gptkbp:contrastsWith |
gptkb:Tit_for_Tat
Always Cooperate |
| gptkbp:describes |
A strategy in game theory where a player always chooses to defect regardless of the opponent's actions.
|
| gptkbp:pays |
Suboptimal in iterated games with possibility of cooperation
Can be optimal in one-shot games |
| gptkbp:result |
Leads to mutual defection if both players use it
|
| gptkbp:usedIn |
gptkb:Prisoner's_Dilemma
|
| gptkbp:bfsParent |
gptkb:iterated_Prisoner's_Dilemma
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Always Defect
|