Statements (29)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game combat system
|
gptkbp:abbreviation |
gptkb:LMBS
|
gptkbp:developer |
gptkb:Namco
|
gptkbp:evolvesFrom |
gptkb:Flex_Range_Linear_Motion_Battle_System
gptkb:Multi-Line_Linear_Motion_Battle_System gptkb:Zestiria's_Fusionic_Chain_LMBS gptkb:Dual_Raid_Linear_Motion_Battle_System |
gptkbp:feature |
player-controlled characters
real-time combat special skills AI-controlled allies combination attacks side-scrolling movement |
gptkbp:firstAppearance |
gptkb:Tales_of_Phantasia
|
https://www.w3.org/2000/01/rdf-schema#label |
Linear Motion Battle System
|
gptkbp:influencedBy |
fighting games
|
gptkbp:notableGame |
gptkb:Tales_of_Berseria
gptkb:Tales_of_Symphonia gptkb:Tales_of_Destiny gptkb:Tales_of_Graces gptkb:Tales_of_Vesperia gptkb:Tales_of_Xillia |
gptkbp:usedIn |
gptkb:Tales_series
|
gptkbp:variant |
Active Time Battle system
|
gptkbp:bfsParent |
gptkb:Tales
gptkb:Tales_series gptkb:Tales_of_Zestiria gptkb:Tales_of_Vesperia |
gptkbp:bfsLayer |
6
|