gptkbp:instance_of
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gptkb:video_game
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gptkbp:ai
|
Trico's behavior
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gptkbp:art_style
|
artistic and stylized
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gptkbp:awards
|
Best Game at the Golden Joystick Awards 2017
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gptkbp:challenges
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various puzzles
environmental obstacles
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gptkbp:character_development
|
growth of bond with Trico
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gptkbp:collectibility
|
shards and items
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gptkbp:critical_reception
|
generally positive
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gptkbp:developer
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gptkb:Team_Ico
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gptkbp:development
|
about 10 years
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gptkbp:enemy
|
guardians and creatures
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gptkbp:environment
|
puzzles and platforming
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gptkbp:fan_base
|
dedicated and passionate
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gptkbp:game_design
|
focus on emotional storytelling
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gptkbp:game_engine
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gptkb:Phyre_Engine
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gptkbp:game_length
|
approximately 10-15 hours
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gptkbp:game_mechanics
|
climbing and jumping
interaction with Trico
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gptkbp:game_mode
|
single-player
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gptkbp:game_setting
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gptkb:ancient_ruins
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gptkbp:game_world
|
mysterious and magical
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gptkbp:gameplay
|
third-person perspective
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gptkbp:genre
|
action-adventure
|
gptkbp:graphics
|
highly detailed
|
gptkbp:has_achievements
|
various milestones
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gptkbp:has_companion
|
gptkb:Trico
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gptkbp:has_lore
|
rich backstory
|
https://www.w3.org/2000/01/rdf-schema#label
|
the last Guardian
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gptkbp:human_interaction
|
calling Trico
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gptkbp:in-game_atmosphere
|
immersive and emotional
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gptkbp:in-game_cinematics
|
story-driven cutscenes
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gptkbp:in-game_items
|
food for Trico
|
gptkbp:in-game_visuals
|
stunning landscapes
|
gptkbp:influenced_games
|
inspired similar gameplay mechanics
|
gptkbp:influences
|
gptkb:Shadow_of_the_Colossus
gptkb:Ico
|
gptkbp:inspiration
|
relationship between boy and creature
|
gptkbp:is_explored_in
|
vast environments
hidden areas and secrets
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gptkbp:localization
|
multiple languages
|
gptkbp:main_character
|
a young boy
|
gptkbp:mechanics
|
realistic interactions
|
gptkbp:merchandise
|
art books and collectibles
|
gptkbp:multiplayer
|
gptkb:none
|
gptkbp:narrative
|
exploration and puzzle-solving
emotional journey
boy's quest to escape
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gptkbp:narrative_style
|
minimalistic storytelling
|
gptkbp:notable_release
|
gptkb:2009
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gptkbp:platform
|
gptkb:Play_Station_4
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gptkbp:post-release_support
|
none announced
|
gptkbp:publisher
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:puzzles
|
lever and switch mechanics
|
gptkbp:release_date
|
December 6, 2016
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gptkbp:release_format
|
physical and digital
|
gptkbp:sequel
|
none announced
|
gptkbp:setting
|
gptkb:fantasy_world
|
gptkbp:soundtrack
|
gptkb:orchestral_music
composed by Takeshi Furukawa
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gptkbp:themes
|
friendship and trust
|
gptkbp:trailer
|
first revealed at E3 2009
|
gptkbp:voice_acting
|
minimal dialogue
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gptkbp:bfsParent
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gptkb:Archmage_Aegwynn
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gptkbp:bfsLayer
|
6
|