prototype

GPTKB entity

Statements (117)
Predicate Object
gptkbp:instance_of gptkb:video_game_series
gptkb:design
gptkbp:allows object cloning
gptkbp:awards gptkb:Best_Action_Game
gptkb:Best_Graphics
Best Story
gptkbp:can_be_combined_with other design patterns
gptkbp:can_create new objects
gptkbp:can_provide reducing code duplication
gptkbp:color_scheme supports innovation
improves performance
enhances flexibility
enhances user experience
facilitates collaboration
facilitates testing
promotes reuse
enhances readability
improves maintainability
enables easier debugging
enables object variation
encourages encapsulation
enhances collaboration between teams
enhances scalability
enhances software quality
facilitates design thinking
facilitates object sharing
facilitates rapid prototyping
promotes loose coupling
reduces complexity
simplifies object configuration
supports agile methodologies
supports code reuse
supports continuous integration
supports cross-platform development
supports dynamic behavior
supports extensibility
supports iterative development
supports modularity
supports rapid development
supports user-centered design
gptkbp:concept software engineering
supports polymorphism
gptkbp:critical_reception generally positive
gptkbp:cultural_impact gptkb:streaming_platforms
gaming conventions
video game culture
gptkbp:developer gptkb:Radical_Entertainment
gptkbp:engine Titanium Engine
gptkbp:first_released gptkb:prototype
gptkbp:franchise Prototype franchise
gptkbp:game_modes single-player
gptkbp:gameplay gptkb:superhuman_abilities
combat
stealth
open world
gptkbp:genre action-adventure
https://www.w3.org/2000/01/rdf-schema#label prototype
gptkbp:influences gptkb:comic_books
science fiction literature
superhero films
gptkbp:inspired gptkb:merchandise
gptkb:fan_fiction
fan art
gptkbp:introduced_in gptkb:Alexander_Stepanov
gptkbp:is_a_design_approach_that simplifies object creation
gptkbp:is_a_design_pattern_that reduces dependencies
gptkbp:is_a_pattern_for copying objects
gptkbp:is_a_solution_for object initialization
gptkbp:is_applicable_to game development
gptkbp:is_beneficial_for performance optimization
gptkbp:is_implemented_in gptkb:C++
clone method
gptkbp:is_often_compared_to abstract factory
gptkbp:is_often_used_in gptkb:Java
framework development
gptkbp:is_part_of software design principles
object creation patterns
gptkbp:is_related_to gptkb:Chairman
factory method
gptkbp:is_used_for configurable objects
gptkbp:is_used_in gptkb:Java_Script
gptkbp:is_used_to_avoid class instantiation overhead
gptkbp:is_utilized_in UI frameworks
gptkbp:latest_version gptkb:Prototype_2
gptkbp:main_character gptkb:Alex_Mercer
gptkb:James_Heller
gptkbp:marketing_strategy object management
gptkbp:multiplayer no
gptkbp:narrative gptkb:science_fiction
horror elements
gptkbp:platforms gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:publisher gptkb:Activision
gptkbp:reduces memory usage
gptkbp:related_media gptkb:animated_series
gptkb:novel_adaptations
gptkb:comic_book_series
gptkbp:release_date April 24, 2012
June 10, 2009
gptkbp:sales over 2 million copies
gptkbp:sequel gptkb:Prototype_2
gptkbp:setting gptkb:New_York_City
gptkbp:spin_off Prototype: Biohazard
gptkbp:supports dynamic object creation
gptkbp:technique creating complex objects
object composition
gptkbp:type_of creational pattern
gptkbp:used_in object-oriented programming
gptkbp:bfsParent gptkb:24_Hours_of_Le_Mans
gptkb:Out_Kast
gptkb:Neuralink_Brain-Machine_Interface
gptkb:André_3000
gptkb:Promise
gptkb:Human_Landing_System_(HLS)
gptkb:Speed
gptkbp:bfsLayer 4