Statements (118)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:film
|
gptkbp:awards |
Nominated for the Palme d' Or
|
gptkbp:box_office |
$2.9 million
|
gptkbp:budget |
$15 million
|
gptkbp:cinematography |
gptkb:Peter_Suschitzky
|
gptkbp:country |
gptkb:Native_American_tribe
|
gptkbp:directed_by |
gptkb:David_Cronenberg
|
gptkbp:edited_by |
Ronald Sanders
|
gptkbp:follows |
gptkb:Videodrome
|
gptkbp:genre |
gptkb:Author
gptkb:film |
gptkbp:has_theme |
gptkb:musician
gptkb:TV_series gptkb:philosopher gptkb:church gptkb:Artificial_Intelligence gptkb:community_building gptkb:existentialism gptkb:survival gptkb:video_game gptkb:mythological_figure gptkb:book gptkb:literary_work gptkb:military_operation gptkb:musical_group gptkb:technology gptkb:drug gptkb:artwork gptkb:event gptkb:film gptkb:organization self-awareness cognitive dissonance reality social commentary political commentary psychological horror surrealism symbolism art and technology fear suspense technology and humanity game design human experience manipulation narrative complexity life and death character arcs audience participation ethical dilemmas metafiction philosophical exploration digital culture paranoia philosophical questions social critique emotional resonance control cultural commentary digital storytelling interactive storytelling transmedia storytelling existential questions cyberpunk perception and reality human condition emotional engagement cultural critique technology ethics media influence identity and existence dystopia truth and deception shared narratives moral questions plot twist body horror thematic depth collective experience individual and society reality perception media and society self and other freedom and control reality and illusion consciousness and awareness virtual existence cognitive engagement agency and power artistic and cultural expression culture and identity digital and physical worlds experience and interpretation human and machine interaction interaction and immersion meaning and significance narrative and experience narrative and structure narrative immersion simulation and reality story and meaning storytelling and engagement user agency virtual and real experiences virtuality and reality. |
https://www.w3.org/2000/01/rdf-schema#label |
e Xisten Z
|
gptkbp:language |
English
|
gptkbp:music_by |
gptkb:Howard_Shore
|
gptkbp:plot |
A game designer must fight for her life after her latest virtual reality game goes awry.
|
gptkbp:precedes |
gptkb:A_History_of_Violence
|
gptkbp:produced_by |
gptkb:David_Cronenberg
|
gptkbp:released_in |
gptkb:1999
|
gptkbp:starring |
gptkb:Jude_Law
gptkb:Jennifer_Jason_Leigh gptkb:Ian_Holm |
gptkbp:bfsParent |
gptkb:David_Cronenberg
|
gptkbp:bfsLayer |
3
|