Statements (75)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:artwork |
gptkb:Various_Artists
|
gptkbp:components |
gptkb:dice
cards game board player tokens zombie figures |
gptkbp:designed_by |
gptkb:Hasbro
|
gptkbp:expansion |
gptkb:Zombiestrike:_Survival_Mode
gptkb:Zombiestrike:_The_Last_Stand |
gptkbp:game_length |
30 to 60 minutes
|
gptkbp:game_mechanics |
gptkb:exploration
gptkb:combat_system risk management resource allocation team coordination turn-based game immersion game strategy player interaction team-based game rules game experiences game balance game dynamics game outcomes game challenges game flow game narrative game objectives game atmosphere character progression character abilities game replayability turn order victory conditions game setup game tactics item collection game storytelling enemy AI game rewards player roles event cards strategy planning scenario-based event triggers survival elements game scenarios game components game engagement game themes defeat conditions game penalties game interactions game end scenario objectives action resolution game fun factor |
gptkbp:genre |
gptkb:strategy
|
https://www.w3.org/2000/01/rdf-schema#label |
Zombiestrike Crossfire
|
gptkbp:mechanics |
resource management
cooperative play action points |
gptkbp:players |
2 to 4
|
gptkbp:publisher |
gptkb:Wizards_of_the_Coast
|
gptkbp:rating |
8+
|
gptkbp:release_year |
gptkb:2015
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:similar_games |
gptkb:Zombicide
gptkb:Last_Night_on_Earth gptkb:Dead_of_Winter |
gptkbp:theme |
zombies
|
gptkbp:bfsParent |
gptkb:Nerf_Zombie_Strike
|
gptkbp:bfsLayer |
5
|