Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:awards |
gptkb:2015_International_Gamers_Award_-General_Strategy:_Boardgames
gptkb:2015_Golden_Geek_Board_Game_of_the_Year |
gptkbp:designed_by |
gptkb:Jonathan_Gilmour
|
gptkbp:game_components |
gptkb:video_game
game board player boards resource tokens player pieces event cards character cards rules booklet action tokens supply tokens zombie miniatures objective cards crossroads cards crossroads deck |
gptkbp:game_length |
60-120 minutes
|
gptkbp:genre |
gptkb:survival
|
gptkbp:has_expansion |
gptkb:Dead_of_Winter:_The_Long_Night
gptkb:Dead_of_Winter:_Warring_Colonies |
https://www.w3.org/2000/01/rdf-schema#label |
Dead of Winter
|
gptkbp:mechanics |
traitor mechanic
|
gptkbp:number_of_teams |
2-5
|
gptkbp:published_by |
gptkb:Plaid_Hat_Games
|
gptkbp:release_year |
gptkb:2014
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:tactics |
gptkb:collaboration
gptkb:betrayal gptkb:community_building gptkb:teamwork gptkb:Politician gptkb:Embassy gptkb:book conflict resolution decision making motivation planning problem solving team dynamics time management goal setting resource allocation resource management risk assessment emergency response crisis management event management team cohesion adaptability resource gathering information sharing trust building cooperative gameplay tactical planning role assignment conflict management long-term strategy action selection survival tactics short-term tactics hidden objectives survival planning |
gptkbp:theme |
zombies
|
gptkbp:bfsParent |
gptkb:award
|
gptkbp:bfsLayer |
2
|