Zombicide: Invader -The Last Stand

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Zombicide
gptkbp:age gptkb:14
gptkbp:artwork gptkb:Nicolas_Fructus
gptkbp:designed_by Guillaume Montiage
gptkbp:difficulty gptkb:tank
gptkbp:game_components gptkb:video_game
gptkb:artwork
cards
tokens
game board
gptkbp:game_length 60-120 minutes
gptkbp:game_mechanics gptkb:survival
gptkb:teamwork
character roles
resource allocation
combat
turn-based
cooperative gameplay
player choices
game balance
character customization
environmental effects
narrative elements
character progression
character abilities
mission objectives
team roles
item collection
enemy AI
resource trading
map exploration
player elimination
action selection
event cards
variable player powers
difficulty scaling
scenario-based
event resolution
turn order management
scenario creation
enemy spawning
gptkbp:genre gptkb:collaboration
gptkbp:has_expansion gptkb:Zombicide:_Invader
gptkbp:interacts_with high
gptkbp:language low
gptkbp:mechanics resource management
grid movement
action point allowance
gptkbp:number_of_teams 1-6
gptkbp:published_by gptkb:CMON_Limited
gptkbp:release_year gptkb:2020
gptkbp:setting gptkb:Author
gptkbp:tactics tactical
gptkbp:theme zombies