Zombicide: Invader

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Zombicide
gptkbp:age 14+
gptkbp:artwork gptkb:Nicolas_Fructus
gptkbp:controls gptkb:Zombicide
gptkbp:designed_by Guillaume Lamy
gptkbp:game_components gptkb:video_game
gptkb:artwork
cards
tokens
game board
gptkbp:game_length 60-120 minutes
gptkbp:genre cooperative game
gptkbp:has_expansion gptkb:Zombicide:_Invader_-The_Last_Stand
Zombicide: Invader -Dark Side
Zombicide: Invader -Space Wolves
gptkbp:mechanics gptkb:spacecraft
gptkb:special_abilities
gptkb:rocket
team dynamics
resource allocation
resource management
strategic planning
player engagement
team strategy
game immersion
environmental hazards
player interaction
thematic elements
game balance
character customization
game flow
narrative elements
character progression
character abilities
game replayability
leveling system
turn-based gameplay
game setup
mission objectives
tactical decisions
item collection
zombie types
enemy AI
skill checks
player elimination
player roles
event cards
difficulty scaling
action points
team cooperation
scenario-based missions
miniature-based gameplay
zombie spawning
co-op victory conditions
gptkbp:number_of_teams 1-6
gptkbp:published_by gptkb:Cool_Mini_or_Not
gptkbp:release_year gptkb:2019
gptkbp:setting gptkb:Author
gptkbp:theme zombies