Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:age_restriction |
gptkb:14
|
gptkbp:artwork |
gptkb:Nicolas_Fructus
|
gptkbp:base |
gptkb:Zombicide
|
gptkbp:components |
gptkb:miniatures
gptkb:dice cards tokens game board |
gptkbp:designed_by |
Guillaume Montiage
|
gptkbp:expansion |
Green Horde
Wulfsburg |
gptkbp:game_length |
60-120 minutes
|
gptkbp:game_mechanics |
gptkb:exploration
team coordination combat turn-based team strategy resource gathering environmental hazards player interaction player choices game balance leveling up character customization cooperative play item management narrative elements random events character abilities game replayability turn order victory conditions zombie types player elimination item crafting event cards difficulty scaling action points defeat conditions thematic gameplay scenario objectives zombie hordes zombie spawning zombie AI action resolution survivor roles survivor skills scenario variety |
gptkbp:genre |
cooperative game
|
gptkbp:mechanics |
resource management
character progression zombie survival |
gptkbp:number_of_issues |
gptkb:10
|
gptkbp:players |
gptkb:Survivor
gptkb:heroes 1-6 |
gptkbp:published_by |
gptkb:Cool_Mini_or_Not
|
gptkbp:release_year |
gptkb:2016
|
gptkbp:setting |
fantasy medieval
|
gptkbp:system |
gptkb:Zombicide
|
gptkbp:theme |
zombies
|
gptkbp:bfsParent |
gptkb:Eric_Lang
gptkb:Zombicide gptkb:Monolith_Board_Games |
gptkbp:bfsLayer |
6
|