gptkbp:instance_of
|
gptkb:video_game
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gptkbp:art_style
|
2 D graphics
|
gptkbp:character
|
gptkb:Mama
gptkb:Papa
gptkb:Ashi
Yume
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
video game history
|
gptkbp:developer
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gptkb:Nintendō
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gptkbp:difficulty
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gptkb:tank
|
gptkbp:enemy
|
various creatures
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
gptkb:video_game
gptkb:museum
audio effects
boss battles
dynamic gameplay
time limits
environmental hazards
level design
interactive objects
character abilities
character selection
hidden areas
score system
enemy variety
power-up mechanics
multiplayer challenges
secret levels
checkpoint system
multiplayer cooperation
|
gptkbp:game_length
|
varies
|
gptkbp:gameplay
|
platforming
puzzle elements
|
gptkbp:genre
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gptkb:video_game_series
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gptkbp:has_spin_off
|
gptkb:none
|
gptkbp:in-game_items
|
gptkb:power-ups
magic items
hearts
|
gptkbp:influenced
|
future platformers
|
gptkbp:influenced_by
|
gptkb:Super_Mario_series
|
gptkbp:inspired
|
gptkb:Super_Mario_2
|
gptkbp:legacy
|
cult classic
|
gptkbp:location
|
various worlds
|
gptkbp:merchandise
|
various products
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:collaboration
|
gptkbp:narrative_style
|
dream adventure
|
gptkbp:platform
|
gptkb:Famicom_Disk_System
|
gptkbp:publisher
|
gptkb:Nintendō
|
gptkbp:release_date
|
gptkb:1987
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:remake
|
gptkb:Super_Mario_USA
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:Dream_World
|
gptkbp:soundtrack
|
chiptune
|
gptkbp:successor
|
gptkb:Super_Mario_Bros._2
|
gptkbp:bfsParent
|
gptkb:Super_Mario_Bros._2
|
gptkbp:bfsLayer
|
4
|