gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:anime
|
gptkbp:art_style
|
hand-drawn
|
gptkbp:character
|
gptkb:Baby_Luigi
gptkb:Baby_Mario
gptkb:Kamek
gptkb:sports_event
|
gptkbp:collects
|
gptkb:Flowers
Stars
Red Coins
|
gptkbp:composer
|
gptkb:Kazumi_Totaka
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:developer
|
gptkb:video_game
|
gptkbp:difficulty
|
moderate
|
gptkbp:enemy
|
gptkb:Monty_Mole
gptkb:Shy_Guy
gptkb:mythological_figure
|
gptkbp:fan_base
|
cult following
|
gptkbp:game_engine
|
gptkb:Custom_engine
|
gptkbp:game_features
|
boss battles
puzzle elements
secret areas
Yoshi's flutter jump
Yoshi's ground pound
Yoshi's color changes.
Yoshi's egg mechanics
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
egg throwing
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_type
|
2 D platformer
|
gptkbp:genre
|
platformer
|
gptkbp:graphics
|
2 D sprites
|
https://www.w3.org/2000/01/rdf-schema#label
|
Yoshi's Island 46
|
gptkbp:in-game_currency
|
Yoshi Coins
|
gptkbp:influenced
|
future Yoshi games
|
gptkbp:influenced_by
|
gptkb:Super_Mario_World
|
gptkbp:leadership
|
gptkb:Baby_Bowser
|
gptkbp:legacy
|
considered a classic
|
gptkbp:level
|
side-scrolling
|
gptkbp:main_character
|
gptkb:anime
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Yoshi's quest to save Baby Mario.
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:power_ups
|
Yoshi's transformations
|
gptkbp:predecessor
|
gptkb:Super_Mario_World_2
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
gptkb:1995
August 5, 1995
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Yoshi's_Island_DS
|
gptkbp:sequel
|
gptkb:Yoshi's_Story
|
gptkbp:series
|
gptkb:anime
|
gptkbp:setting
|
gptkb:Yoshi's_Island
|