gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:anime
|
gptkbp:art_style
|
gptkb:2_D
|
gptkbp:awards
|
Best Handheld Game
|
gptkbp:character
|
gptkb:anime
gptkb:Baby_Mario
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:video_game
|
gptkbp:difficulty
|
gptkb:tank
|
gptkbp:ends_at
|
defeat Bowser
rescue Baby Luigi
return to Yoshi's Island
|
gptkbp:enemy
|
various
|
gptkbp:environment
|
varied
|
gptkbp:features
|
gptkb:power-ups
gptkb:museum
boss battles
puzzle elements
|
gptkbp:game_engine
|
gptkb:Custom_engine
|
gptkbp:game_features
|
egg throwing
flutter jump
ground pound
Yoshi's tongue
Yoshi's transformation
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
combat
platforming
puzzle-solving
collecting items
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:graphics
|
hand-drawn
|
gptkbp:in-game_currency
|
gptkb:currency
flowers
stars
red coins
|
gptkbp:influences
|
gptkb:Super_Mario_World
gptkb:Yoshi's_Story
|
gptkbp:level
|
non-linear
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Baby Mario's adventure
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
|
gptkbp:predecessor
|
gptkb:Yoshi's_Island
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
gptkb:2002
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
gptkb:Super_Mario
|
gptkbp:setting
|
gptkb:Yoshi's_Island
|
gptkbp:soundtrack
|
Yoshi's Island soundtrack
|
gptkbp:successor
|
gptkb:Yoshi's_New_Island
|