Statements (55)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:allows |
large-scale environments
|
gptkbp:basedOn |
gptkb:Xenoblade_Engine
|
gptkbp:compatibleWith |
gptkb:Nintendo_Switch
PC platforms VR_technologies |
gptkbp:constructedIn |
C++ programming language
|
gptkbp:developedBy |
gptkb:Monolith_Soft
|
gptkbp:enhances |
character animations
|
gptkbp:features |
character customization
day-night cycle dynamic weather system advanced lighting techniques realistic physics engine seamless world transitions |
https://www.w3.org/2000/01/rdf-schema#label |
Xenoblade Engine 2
|
gptkbp:includes |
environmental storytelling
cutscene tools |
gptkbp:is_a_celebration_of |
its character depth
its graphics quality |
gptkbp:is_designed_to |
enhance player immersion
JRPGs |
gptkbp:is_known_for |
its vibrant art style
its immersive world its storytelling capabilities its expansive lore its expansive side quests |
gptkbp:is_part_of |
gptkb:Xenoblade_series
|
gptkbp:is_recognized_for |
its emotional storytelling
its community engagement its music composition its engaging gameplay mechanics |
gptkbp:is_used_in |
gptkb:Xenoblade_Chronicles_2:_Torna_–_The_Golden_Country
gptkb:Xenoblade_Chronicles_3 gptkb:Xenoblade_Chronicles:_Definitive_Edition gptkb:Xenoblade_Chronicles_3:_Future_Redeemed game developers game prototyping game design education game marketing campaigns |
gptkbp:performance |
performance on consoles
|
gptkbp:provides |
modular architecture
AI pathfinding |
gptkbp:releasedIn |
2017
|
gptkbp:supports |
cross-platform development
multiplayer features real-time combat voice acting modding community AI-driven NPCs open world design customizable UI real-time rendering. |
gptkbp:usedIn |
gptkb:Xenoblade_Chronicles_2
|
gptkbp:utilizes |
high-resolution textures
|