Xenoblade Engine

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instanceOf game engine
gptkbp:competesWith gptkb:Unreal_Engine
Unity
CryEngine
gptkbp:developedBy gptkb:Monolith_Soft
gptkbp:enhances gptkb:Xenoblade_Chronicles_Definitive_Edition
gptkbp:features day-night cycle
dynamic weather system
AI-driven NPCs
large-scale environments
customizable character classes
gptkbp:firstHeld Xenoblade Chronicles
gptkbp:has regular updates
modular architecture
active community
physics engine
extensive documentation
sound design tools
animation systems
visual effects tools
https://www.w3.org/2000/01/rdf-schema#label Xenoblade Engine
gptkbp:influencedBy open-world games
JRPGs
gptkbp:isCompatibleWith various graphics APIs
gptkbp:isKnownFor rich lore
epic soundtracks
gptkbp:isOptimizedFor gptkb:Nintendo_Switch
gptkb:Wii_U
Wii
gptkbp:isPartOf gptkb:Xenoblade_series
gptkbp:isRecognizedFor player engagement
innovation in game design
narrative depth
gptkbp:isSupportedBy gptkb:Nintendo
gptkbp:isUsedBy other_Monolith_Soft_titles
gptkbp:isUtilizedIn gptkb:Xenoblade_Chronicles_3
gptkb:Xenoblade_Chronicles:_Future_Connected
gptkbp:isVisitedBy gptkb:Japan
gptkbp:knownFor immersive storytelling
high-quality graphics
complex character development
gptkbp:releasedIn 2010
gptkbp:supports multiple platforms
real-time combat
open world
multiplayer modes
single-player campaigns
gptkbp:usedIn gptkb:Xenoblade_Chronicles_2
Xenoblade Chronicles
Xenoblade Chronicles X
gptkbp:utilizes C++ programming
Lua scripting