Xenoblade Engine

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:Monolith_Soft
gptkbp:features dynamic weather system
large-scale environments
real-time combat system
gptkbp:first_released gptkb:2010
gptkbp:has gptkb:Documentation
gptkb:Physics
gptkb:video_editing_software
tutorials
community support
debugging tools
networking capabilities
modular architecture
profiling tools
lighting effects
environmental storytelling
character customization
animation tools
user interface design tools
animation blending
quest system
sound design tools
asset management system
level of detail management
visual scripting
custom shaders
terrain rendering
version control support
content pipeline
gameplay scripting
NPC interaction
https://www.w3.org/2000/01/rdf-schema#label Xenoblade Engine
gptkbp:known_for immersive storytelling
high-quality graphics
expansive game worlds
gptkbp:platforms gptkb:Nintendo_Switch
gptkb:Nintendo_Wii
gptkb:Nintendo_3_DS
gptkbp:successor gptkb:Xenoblade_2_Engine
gptkbp:supports open world
gptkbp:used_in gptkb:Xenoblade_Chronicles
gptkb:Xenoblade_Chronicles_2
gptkb:Xenoblade_Chronicles_X
gptkbp:uses gptkb:camera
Lua scripting
AI pathfinding
gptkbp:written_in gptkb:C++
gptkbp:bfsParent gptkb:Monolith_Soft
gptkb:Xenoblade_Chronicles
gptkb:Xenoblade_Chronicles_2
gptkb:Xenoblade_Chronicles_3
gptkbp:bfsLayer 5