Statements (73)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:AVAudio_Node
|
gptkbp:designed_for |
game development
|
gptkbp:developed_by |
gptkb:Microsoft
|
gptkbp:features |
hardware acceleration
streaming audio audio rendering |
https://www.w3.org/2000/01/rdf-schema#label |
XAudio2.7
|
gptkbp:is_compatible_with |
gptkb:Windows_8
gptkb:Windows_10 gptkb:Windows_7 |
gptkbp:part_of |
gptkb:Direct_X_API
|
gptkbp:platform |
gptkb:Windows
|
gptkbp:provides |
audio effects
audio mixing audio effects processing audio mixing capabilities audio API for games audio API for multimedia applications |
gptkbp:release_date |
gptkb:2010
|
gptkbp:replaced_by |
gptkb:XAudio2.9
|
gptkbp:requires |
Windows Vista or later
|
gptkbp:successor |
gptkb:XAudio2.9
|
gptkbp:supports |
gptkb:Acoustic
low-latency audio multi-channel audio multiple audio formats real-time audio processing audio streaming audio playback audio synthesis audio capture WASAPI audio format support audio format conversion audio playback control audio session management audio device management audio effects control audio capture control audio playback support audio resource management audio stream management 3 D audio audio rendering low-level audio control audio effects chaining audio channel mapping audio mixing and effects audio sample rate conversion audio buffer management audio buffer support audio capture support audio channel support audio device support audio effects support audio event management audio event support audio mixing control audio mixing support audio processing control audio processing support audio rendering control audio rendering support audio resource support audio sample rate support audio session support audio stream support XAudio2 API |
gptkbp:used_in |
gptkb:video_games
|
gptkbp:uses |
COM interfaces
|
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:XAudio2
|
gptkbp:bfsLayer |
5
|