gptkbp:instanceOf
|
gptkb:REST_API
|
gptkbp:API
|
audio recordings
graphics API
input API
|
gptkbp:category
|
gptkb:music_producer
gptkb:video_game_developer
gptkb:Microsoft_APIs
graphics libraries
|
gptkbp:compatibleWith
|
gptkb:Windows_XP
gptkb:DirectX_9_hardware
|
gptkbp:developedBy
|
gptkb:Microsoft
|
gptkbp:documentation
|
gptkb:Microsoft_Docs
|
gptkbp:feature
|
improved resource management
stream output
geometry shader support
improved multithreading support
mandatory hardware support
predicated rendering
state object system
|
gptkbp:graphicsPipeline
|
unified shader model
|
https://www.w3.org/2000/01/rdf-schema#label
|
DirectX 10
|
gptkbp:includes
|
gptkb:DirectInput
gptkb:DirectMusic
gptkb:DirectPlay
gptkb:DirectSound
gptkb:Direct3D_10
|
gptkbp:latestReleaseVersion
|
2008
10.1
|
gptkbp:license
|
proprietary
|
gptkbp:partOf
|
gptkb:DirectX
|
gptkbp:platform
|
gptkb:Windows
gptkb:Xbox_360_(partial_compatibility)
Direct3D 10 compatible GPU
|
gptkbp:predecessor
|
gptkb:DirectX_9
|
gptkbp:releaseYear
|
2006
|
gptkbp:shaderModel
|
4.0
4.1 (with DirectX 10.1)
|
gptkbp:successor
|
gptkb:DirectX_11
|
gptkbp:supportedBy
|
gptkb:Windows_Vista
|
gptkbp:supports
|
gptkb:Shader_Model_4.0
|
gptkbp:usedFor
|
multimedia applications
video games
graphics rendering
|
gptkbp:bfsParent
|
gptkb:Microsoft_Flight_Simulator_X
gptkb:DirectX
gptkb:Windows_Vista
gptkb:Intel_HD_Graphics
|
gptkbp:bfsLayer
|
5
|