X-COM: UFO Defense -The Board Game
GPTKB entity
Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:awards |
gptkb:2016_Golden_Geek_Board_Game_of_the_Year
gptkb:2016_International_Gamers_Award_-General_Strategy |
gptkbp:based_on |
X-COM: UFO Defense video game
|
gptkbp:components |
gptkb:miniatures
gptkb:dice cards tokens game board |
gptkbp:designed_by |
gptkb:Eric_M._Lang
|
gptkbp:expansion |
gptkb:X-COM:_The_Board_Game_-Expansion_Pack
|
gptkbp:game_length |
90 to 120 minutes
|
gptkbp:game_mechanics |
resource management
cooperative gameplay action point allowance |
gptkbp:genre |
gptkb:strategy
|
gptkbp:mechanics |
mission planning
resource allocation strategic planning team coordination combat team management turn-based game immersion technology development game strategy dice rolling player interaction game balance game flow game narrative game replayability victory conditions game setup mission objectives tactical decisions resource tracking game tactics base building enemy AI enemy encounters player roles action selection event cards variable player powers hidden information scenario-based event resolution game theme game end conditions game components interaction |
gptkbp:number_of_players |
1 to 4
|
gptkbp:published_by |
gptkb:Cool_Mini_or_Not
|
gptkbp:release_year |
gptkb:2015
|
gptkbp:setting |
gptkb:science_fiction
|
gptkbp:bfsParent |
gptkb:XCOM
|
gptkbp:bfsLayer |
6
|