gptkbp:instanceOf
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Graphics rendering technique
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gptkbp:API
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gptkb:Vulkan
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gptkbp:compatibleWith
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gptkb:iOS_(via_MoltenVK)
gptkb:macOS_(via_MoltenVK)
gptkb:Android
gptkb:Windows
gptkb:Linux
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gptkbp:developedBy
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gptkb:Khronos_Group
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gptkbp:documentation
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https://www.khronos.org/vulkan/
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gptkbp:enables
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Advanced graphics features
Efficient multi-core CPU usage
Fine-grained control over GPU
High performance rendering
Reduced driver overhead
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gptkbp:firstReleased
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2016
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https://www.w3.org/2000/01/rdf-schema#label
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Vulkan rendering
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gptkbp:relatedTo
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gptkb:OpenGL
gptkb:Direct3D_12
gptkb:Mantle
Metal
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gptkbp:requires
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Vulkan driver
Vulkan-capable GPU
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gptkbp:successor
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OpenGL rendering
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gptkbp:supports
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Multi-threading
Cross-platform rendering
Explicit resource management
Low-level hardware access
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gptkbp:usedBy
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gptkb:Doom_(2016)
gptkb:Dota_2
gptkb:Red_Dead_Redemption_2
gptkb:Wolfenstein_II:_The_New_Colossus
gptkb:No_Man's_Sky
Unity (optional)
Unreal Engine (optional)
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gptkbp:usedFor
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gptkb:simulation
Visualization
3D rendering
Game development
Real-time graphics
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gptkbp:bfsParent
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gptkb:Qt_Quick_Window_3
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gptkbp:bfsLayer
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6
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