Vigil Engine

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Darksiders:_Wrath_of_War
gptkbp:developed_by gptkb:THQ
gptkbp:features real-time rendering
AI systems
physics simulation
dynamic lighting
gptkbp:first_introduced gptkb:Darksiders
gptkbp:has_feature gptkb:museum
asset management
community support
debugging tools
networking capabilities
performance optimization
shader programming
modular architecture
particle systems
post-processing effects
profiling tools
collision detection
character customization
texture streaming
user interface tools
cross-platform support
debugging support
input handling
AI pathfinding
animation blending
shadow mapping
scripting support
visual scripting
source control integration
environment mapping
animation systems
terrain rendering
water simulation
audio integration
lighting models
level editing tools
sky rendering
content pipeline
level of detail
gameplay scripting
cutscene creation
https://www.w3.org/2000/01/rdf-schema#label Vigil Engine
gptkbp:known_for stylized graphics
gptkbp:released gptkb:2008
gptkbp:successor gptkb:Cry_Engine_3
gptkbp:supports gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
multiplayer
gptkbp:used_in gptkb:Darksiders_II
gptkb:Darksiders_III
gptkbp:utilizes gptkb:HLSL
gptkb:C++
gptkb:Direct_X
gptkb:chess_match