Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
level editor
|
gptkbp:developer |
gptkb:Valve_Corporation
|
gptkbp:feature |
real-time preview
object grouping snap to grid customizable hotkeys 2D and 3D viewports automatic leak detection brush-based geometry editing camera tool compile tools integration cordon tool displacement editing entity placement entity properties editor entity report grid snapping instancing support prefab support texture alignment texture application texture lock vertex manipulation visgroup organization |
gptkbp:firstReleased |
1996
|
gptkbp:format |
gptkb:RMF
gptkb:MAP VMF |
gptkbp:genre |
game development tool
|
https://www.w3.org/2000/01/rdf-schema#label |
Valve Hammer Editor
|
gptkbp:latestReleaseVersion |
4.1
|
gptkbp:license |
gptkb:software
|
gptkbp:operatingSystem |
gptkb:Microsoft_Windows
|
gptkbp:platform |
gptkb:Half-Life
gptkb:Left_4_Dead gptkb:Portal gptkb:Counter-Strike gptkb:Day_of_Defeat gptkb:Half-Life_2 gptkb:Portal_2 gptkb:Team_Fortress_2 gptkb:Team_Fortress_Classic gptkb:Counter-Strike:_Source PC |
gptkbp:previousName |
Worldcraft
|
gptkbp:programmingLanguage |
gptkb:C++
|
gptkbp:usedFor |
creating maps for GoldSrc engine
creating maps for Source engine |
gptkbp:website |
https://developer.valvesoftware.com/wiki/Hammer_Editor
|
gptkbp:bfsParent |
gptkb:Source_Engine
|
gptkbp:bfsLayer |
7
|