VIC-II

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:NVIDIA
gptkbp:characters ASCII
gptkbp:color_palette 16 colors
gptkbp:developed_by gptkb:Commodore_64
gptkbp:emulation Supported by various emulators
gptkbp:features Sprite support
Hardware scrolling
Multicolor mode
gptkbp:game_mode Text mode
Bitmap mode
Multicolor bitmap mode
gptkbp:home_port 8-bit
https://www.w3.org/2000/01/rdf-schema#label VIC-II
gptkbp:legacy Influenced future video chips
gptkbp:maximum_colors gptkb:16
gptkbp:maximum_sprites 8
gptkbp:memory_type 16 KB
gptkbp:notable_games gptkb:martial_arts
gptkb:The_Last_Ninja
gptkb:Elite
gptkb:Sonic_the_Hedgehog
gptkb:Bubble_Bobble
gptkb:Prince_of_Persia
gptkb:Bad_Dudes_vs._Dragon_Ninja
gptkb:California_Games
gptkb:Dizzy
gptkb:Wasteland
gptkb:Lode_Runner
gptkb:Street_Fighter_II
gptkb:Maniac_Mansion
gptkb:Tetris
gptkb:Giana_Sisters
gptkb:Rick_Dangerous
gptkb:Zork
gptkb:Defender_of_the_Crown
gptkb:Sensible_Soccer
gptkb:Shadow_of_the_Beast
gptkb:International_Soccer
gptkb:Pitfall!
gptkb:The_Bard's_Tale
gptkb:Ghosts_'n_Goblins
Worms
Summer Games
Doomsday Lost Echoes
gptkbp:performance 28 MHz
gptkbp:predecessor gptkb:VIC-I
gptkbp:production_status Obsolete
gptkbp:ram gptkb:memory
gptkbp:released_in gptkb:1982
gptkbp:resolution 320x200
40 characters
25 lines
gptkbp:sound No
gptkbp:sprite_size 24x21 pixels
gptkbp:successor gptkb:VIC-III
gptkbp:used_in gptkb:Commodore_64
gptkbp:video_output gptkb:S-Video
Composite video
RF modulator
gptkbp:bfsParent gptkb:Commodore_64
gptkb:Commodore_128
gptkbp:bfsLayer 5