gptkbp:instance_of
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gptkb:NVIDIA
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gptkbp:characters
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ASCII
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gptkbp:color_palette
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16 colors
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gptkbp:developed_by
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gptkb:Commodore_64
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gptkbp:emulation
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Supported by various emulators
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gptkbp:features
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Sprite support
Hardware scrolling
Multicolor mode
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gptkbp:game_mode
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Text mode
Bitmap mode
Multicolor bitmap mode
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gptkbp:home_port
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8-bit
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https://www.w3.org/2000/01/rdf-schema#label
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VIC-II
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gptkbp:legacy
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Influenced future video chips
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gptkbp:maximum_colors
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gptkb:16
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gptkbp:maximum_sprites
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8
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gptkbp:memory_type
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16 KB
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gptkbp:notable_games
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gptkb:martial_arts
gptkb:The_Last_Ninja
gptkb:Elite
gptkb:Sonic_the_Hedgehog
gptkb:Bubble_Bobble
gptkb:Prince_of_Persia
gptkb:Bad_Dudes_vs._Dragon_Ninja
gptkb:California_Games
gptkb:Dizzy
gptkb:Wasteland
gptkb:Lode_Runner
gptkb:Street_Fighter_II
gptkb:Maniac_Mansion
gptkb:Tetris
gptkb:Giana_Sisters
gptkb:Rick_Dangerous
gptkb:Zork
gptkb:Defender_of_the_Crown
gptkb:Sensible_Soccer
gptkb:Shadow_of_the_Beast
gptkb:International_Soccer
gptkb:Pitfall!
gptkb:The_Bard's_Tale
gptkb:Ghosts_'n_Goblins
Worms
Summer Games
Doomsday Lost Echoes
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gptkbp:performance
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28 MHz
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gptkbp:predecessor
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gptkb:VIC-I
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gptkbp:production_status
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Obsolete
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gptkbp:ram
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gptkb:memory
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gptkbp:released_in
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gptkb:1982
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gptkbp:resolution
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320x200
40 characters
25 lines
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gptkbp:sound
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No
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gptkbp:sprite_size
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24x21 pixels
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gptkbp:successor
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gptkb:VIC-III
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gptkbp:used_in
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gptkb:Commodore_64
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gptkbp:video_output
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gptkb:S-Video
Composite video
RF modulator
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gptkbp:bfsParent
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gptkb:Commodore_64
gptkb:Commodore_128
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gptkbp:bfsLayer
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5
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