gptkbp:instance_of
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gptkb:NVIDIA
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gptkbp:architecture
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Custom integrated circuit
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gptkbp:characters
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128 characters
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gptkbp:chip_family
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VIC family
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gptkbp:chip_type
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Video chip
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gptkbp:color_palette
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16 colors from 4-bit RGB
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gptkbp:compatibility
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Compatible with C64 software
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gptkbp:depth
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4 bits per pixel
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gptkbp:designed_by
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gptkb:Commodore_64
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gptkbp:development
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gptkb:1982
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gptkbp:economic_impact
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Influential in home computing
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gptkbp:emulation
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Supported by various emulators
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gptkbp:end_of_life
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Late 1980s
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gptkbp:features
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Sprite support
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gptkbp:film
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Multiple video modes available
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gptkbp:game_mode
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Text and bitmap modes
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gptkbp:graphics
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Basic 2 D graphics
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gptkbp:graphics_processing
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Real-time graphics processing
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gptkbp:hardware_limitations
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Limited sprite count
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gptkbp:has_documentation
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Available in various manuals
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gptkbp:historical_significance
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Pioneered video graphics in home computers
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gptkbp:home_port
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Multiple I/ O ports
Keyboard and joystick support
Monitor and TV output
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https://www.w3.org/2000/01/rdf-schema#label
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VIC-I
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gptkbp:interface
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Parallel interface for peripherals
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gptkbp:legacy
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Predecessor to modern graphics chips
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gptkbp:manufacturer
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gptkb:Commodore_64
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gptkbp:market_segment
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Home computing market
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gptkbp:memory_type
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64 KB
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gptkbp:notable_features
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Color and sprite capabilities.
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gptkbp:notable_games
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Many C64 games
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gptkbp:performance
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1.02 MHz
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gptkbp:power_consumption
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Low power consumption
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gptkbp:predecessor
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VIC
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gptkbp:production_status
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Obsolete
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gptkbp:programming_language
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Assembly language
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gptkbp:ram
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16 KB
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gptkbp:released_in
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gptkb:1982
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gptkbp:resolution
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RGB color model
320x200
160x200
16 colors at a time
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gptkbp:scanline
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64 scanlines
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gptkbp:sound
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No audio support
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gptkbp:sprite_limitations
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8 sprites per scanline
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gptkbp:sprite_size
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24x21 pixels
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gptkbp:successor
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gptkb:VIC-II
Enhanced graphics capabilities in VIC-II
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gptkbp:supports
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16 colors
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gptkbp:used_in
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gptkb:Commodore_64
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gptkbp:user_base
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Home computer users
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gptkbp:video_output
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Composite video
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gptkbp:bfsParent
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gptkb:VIC-II_chip
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gptkbp:bfsLayer
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5
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