Unreal II: The Awakening

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:armament varied
gptkbp:art_style realistic
gptkbp:awards nominated
gptkbp:character_customization limited
gptkbp:community active
gptkbp:critical_reception mixed reviews
gptkbp:cultural_impact gptkb:significant
gptkbp:developer gptkb:Legend_Entertainment
gptkbp:difficulty adjustable
gptkbp:enemy gptkb:species
gptkbp:engine gptkb:Unreal_Engine_2
gptkbp:environment diverse
gptkbp:fan_art created
gptkbp:fan_base dedicated
gptkbp:game_engine gptkb:Unreal_Engine_2.0
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics gptkb:spacecraft
gptkbp:game_modes multiplayer
single-player campaign
gptkbp:game_world open-ended
gptkbp:gameplay first-person perspective
gptkbp:genre gptkb:legal_case
gptkbp:graphics 3 D
gptkbp:has_expansion gptkb:none
gptkbp:influenced future FPS games
gptkbp:influences science fiction media
gptkbp:inspired_by gptkb:engine
gptkbp:intelligence advanced
gptkbp:legacy part of gaming history
gptkbp:level linear
gptkbp:main_character gptkb:John_Dalton
gptkbp:map varied
gptkbp:mod_support gptkb:stock_market_index
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer deathmatch
team-based gameplay
assault
team deathmatch
capture the flag
gptkbp:narrative_style gptkb:launch_complex
futuristic
character-driven
gptkbp:number_of_teams impact story
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:predecessor gptkb:Unreal
gptkbp:publisher gptkb:video_game
gptkbp:puzzles included
gptkbp:release_date 2003-02-04
gptkbp:release_platform gptkb:PC
gptkbp:released released
gptkbp:sequel gptkb:Unreal_Tournament
gptkbp:series gptkb:Unreal_series
gptkbp:setting gptkb:Author
gptkbp:sound notable
gptkbp:soundtrack composed by Alexander Brandon
gptkbp:successor gptkb:Unreal_Tournament_2004
gptkbp:themes gptkb:TV_series
gptkbp:updates frequent
gptkbp:user_experience immersive
gptkbp:voice_actor featured
gptkbp:bfsParent gptkb:Skrull
gptkbp:bfsLayer 3