Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:rendering_pipeline
|
| gptkbp:Built-in_Render_Pipeline |
legacy pipeline
|
| gptkbp:canBe |
gptkb:Shader_Graph
C# scripts |
| gptkbp:hasType |
gptkb:Built-in_Render_Pipeline
gptkb:High_Definition_Render_Pipeline gptkb:Universal_Render_Pipeline |
| gptkbp:High_Definition_Render_Pipeline |
high-end hardware
|
| gptkbp:introducedIn |
gptkb:Unity_2018.1
|
| gptkbp:supports |
real-time rendering
post-processing effects multiple cameras custom shaders deferred rendering forward rendering scriptable rendering lighting models |
| gptkbp:Universal_Render_Pipeline |
cross-platform
formerly Lightweight Render Pipeline |
| gptkbp:usedBy |
gptkb:Unity_game_engine
|
| gptkbp:bfsParent |
gptkb:ShaderLab
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity rendering pipeline
|