Unity Shader Lab

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:color
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Unity_2018
gptkbp:allows multi-pass rendering
custom shading effects
gptkbp:can_be shader variants
custom lighting models
shader properties
gptkbp:can_be_extended_by custom shader code
gptkbp:can_be_used_with gptkb:Unity's_rendering_pipeline
C# scripts
gptkbp:can_create animated shaders
custom effects for characters
mobile shaders
gptkbp:enables post-processing effects
https://www.w3.org/2000/01/rdf-schema#label Unity Shader Lab
gptkbp:includes CG/ HLSL code
gptkbp:is_compatible_with gptkb:multiple_platforms
AR development
VR development
gptkbp:is_designed_for real-time rendering
gptkbp:is_documented_in Unity Manual
Unity API Reference
Unity Learn
gptkbp:is_implemented_in dynamic lighting
shadow mapping
environment mapping
reflection probes
lightmapping
gptkbp:is_integrated_with third-party tools
visual scripting tools
gptkbp:is_optimized_for gptkb:benchmark
low-end devices
gptkbp:is_part_of gptkb:Unity_Asset_Store
Unity's graphics pipeline
Unity's rendering architecture
Unity's shader ecosystem
gptkbp:is_popular_in gptkb:video_game
hobbyist developers
gptkbp:is_supported_by Unity community
Unity forums
gptkbp:is_used_for gptkb:museum
particle systems
create visual effects
2 D graphics
UI effects
create post-processing shaders
create shaders for terrain
gptkbp:is_used_in gptkb:mobile_application
game development
AAA game development
gptkbp:is_utilized_in professional studios
game engines
indie developers
gptkbp:provides surface shaders
gptkbp:supports gptkb:Unity_Profiler
compute shaders
Shader Graph
HDR rendering
vertex shaders
lighting models
realistic rendering techniques
GPU instancing
fragment shaders
gptkbp:training tutorials
online courses
gptkbp:used_in gptkb:engine