gptkbp:instance_of
|
gptkb:Specification
|
gptkbp:can_be_used_with
|
VR Applications
AR Applications
|
gptkbp:character_customization
|
Post-Processing Effects
|
gptkbp:developed_by
|
gptkb:Unity_Technologies
|
gptkbp:enhances
|
Lighting Effects
Game Graphics
Shadow Quality
|
https://www.w3.org/2000/01/rdf-schema#label
|
Unity Post-Processing Stack
|
gptkbp:improves
|
Visual Fidelity
|
gptkbp:includes
|
Anti-Aliasing
Motion Blur
Color Grading
Depth of Field
Ambient Occlusion
Screen Space Reflections
Bloom Effect
|
gptkbp:is_available_for
|
Free and Paid Versions of Unity
|
gptkbp:is_available_on
|
gptkb:Unity_Asset_Store
|
gptkbp:is_compatible_with
|
Shader Graph
Unity 2017 and later
|
gptkbp:is_documented_in
|
Unity Manual
|
gptkbp:is_integrated_with
|
gptkb:film
Post-Processing Volume
Post-Processing Layer
Post-Processing Profile
|
gptkbp:is_open_source
|
gptkb:theorem
|
gptkbp:is_optimized_for
|
gptkb:benchmark
|
gptkbp:is_part_of
|
gptkb:Unity_Graphics_Pipeline
Unity Package Manager
Unity Asset Pipeline
|
gptkbp:is_supported_by
|
Multiple Platforms
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_for
|
Performance Tuning
Game Optimization
Visual Storytelling
Artistic Effects
User Experience Enhancement
|
gptkbp:is_used_in
|
gptkb:AAA_Games
Indie Games
|
gptkbp:is_utilized_in
|
gptkb:mobile_application
Realistic Rendering
Cinematic Scenes
Console Games
PC Games
Stylized Rendering
Web GL Games
|
gptkbp:provides
|
gptkb:museum
|
gptkbp:requires
|
gptkb:API
|
gptkbp:setting
|
Inspector Panel
|
gptkbp:supports
|
Real-time Rendering
|
gptkbp:updates
|
gptkb:theorem
|
gptkbp:used_in
|
gptkb:Unity_Engine
|
gptkbp:bfsParent
|
gptkb:aircraft
|
gptkbp:bfsLayer
|
3
|