Statements (22)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:physics_engine
|
| gptkbp:alternativeTo |
gptkb:PhysX
gptkb:Havok_Physics |
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:documentation |
https://docs.unity3d.com/Packages/com.unity.physics@latest
|
| gptkbp:integratesWith |
gptkb:Unity_DOTS
|
| gptkbp:license |
proprietary
|
| gptkbp:platform |
gptkb:Windows
gptkb:macOS gptkb:Linux |
| gptkbp:releaseYear |
2019
|
| gptkbp:supports |
rigid body dynamics
joints collision detection triggers 2D physics simulation 3D physics simulation |
| gptkbp:usedIn |
gptkb:Unity_game_engine
|
| gptkbp:writtenBy |
gptkb:C#
|
| gptkbp:bfsParent |
gptkb:Unity_DOTS
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity Physics
|