Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:hospital
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:aircraft
|
gptkbp:allows |
custom input bindings
multi-player input handling |
gptkbp:can_be_extended_by |
custom scripts
|
gptkbp:character_customization |
gptkb:theorem
|
gptkbp:constructed_in |
C# programming language
|
gptkbp:design |
gptkb:theorem
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
input remapping
|
gptkbp:features |
device support
|
gptkbp:has |
community support
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity Input System
|
gptkbp:includes |
UI input module
|
gptkbp:integrates_with |
gptkb:Unity_Engine
|
gptkbp:is_available_on |
gptkb:archive
|
gptkbp:is_compatible_with |
gptkb:Unity_Editor
Unity 2019.1 and later |
gptkbp:is_designed_for |
cross-platform development
modern input devices |
gptkbp:is_designed_to |
simplify input management
|
gptkbp:is_documented_in |
Unity Manual
|
gptkbp:is_integrated_with |
gptkb:Unity_Analytics
gptkb:Unity_Multiplayer |
gptkbp:is_part_of |
Unity ecosystem
Unity Package Manager |
gptkbp:is_supported_by |
gptkb:Unity_Asset_Store
|
gptkbp:is_used_for |
gptkb:Educational_Institution
gptkb:mobile_application PC games console games simulation games serious games |
gptkbp:is_used_in |
game development
training simulations AR applications interactive installations game jams virtual environments VR applications indie games game prototyping AAA games |
gptkbp:offers |
input simulation tools
|
gptkbp:provides |
input events
action-based input handling input debugging tools input profiles input action assets |
gptkbp:released_in |
gptkb:2019
|
gptkbp:replaced_by |
Legacy Input Manager
|
gptkbp:supports |
gptkb:multiple_platforms
gesture recognition keyboard input touch input mouse input gamepad input input devices from various manufacturers |
gptkbp:updates |
Unity releases
|