Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Company
|
gptkbp:allows |
Asset organization
|
gptkbp:can_be_extended_by |
Custom importers
|
gptkbp:contains |
Asset paths
|
gptkbp:enables |
Asset previews
Asset serialization |
https://www.w3.org/2000/01/rdf-schema#label |
Unity's Asset Database
|
gptkbp:is_accessible_by |
Scripting API
Editor scripts |
gptkbp:is_affected_by |
File system changes
|
gptkbp:is_compatible_with |
gptkb:Unity_Editor
|
gptkbp:is_essential_for |
Project organization
|
gptkbp:is_integrated_with |
gptkb:Unity_Collaborate
|
gptkbp:is_involved_in |
Asset pipeline
|
gptkbp:is_optimized_for |
gptkb:benchmark
|
gptkbp:is_part_of |
Unity workflow
Unity's asset workflow |
gptkbp:is_used_by |
Game developers
|
gptkbp:is_used_for |
Asset optimization
Scene management Material management Shader management Texture management Script management Asset pipeline management Asset versioning Asset import pipeline Asset compression Asset dependencies Animation asset management Asset build settings Asset conversion Asset dependency tracking Asset export pipeline Asset import/export settings Asset loading optimization Asset memory management Asset performance profiling Asset reference counting Asset unloading optimization Asset validation Audio asset management Model asset management Prefab management |
gptkbp:is_used_to |
Load assets at runtime
Manage asset references |
gptkbp:manages |
Asset metadata
|
gptkbp:part_of |
gptkb:Unity_Engine
|
gptkbp:provides |
gptkb:Company
Search functionality Asset bundles Asset labels |
gptkbp:replaced_by |
Reimporting assets
|
gptkbp:supports |
Exporting assets
Scriptable objects Asset import settings Custom asset types Importing assets Localization assets |
gptkbp:updates |
Asset import process
|
gptkbp:bfsParent |
gptkb:church
|
gptkbp:bfsLayer |
3
|