gptkbp:instanceOf
|
video game
|
gptkbp:awards
|
Best Indie Game
|
gptkbp:challenges
|
variable
|
gptkbp:character
|
antagonist
main protagonist
|
gptkbp:characterTraits
|
yes
power-ups
special moves
|
gptkbp:community
|
modding community
|
gptkbp:criticalReception
|
mixed reviews
|
gptkbp:currency
|
points
|
gptkbp:developer
|
Ninja Theory
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:environment
|
urban
dystopian
|
gptkbp:fanBase
|
fan art
active community
fan fiction
|
gptkbp:features
|
boss battles
unlockable content
combo system
|
gptkbp:gameFeatures
|
open world
|
gptkbp:gameLength
|
10 hours
|
gptkbp:gameMechanics
|
exploration
combat
stealth
puzzles
|
gptkbp:gameplay
|
hack and slash
|
gptkbp:genre
|
action
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ultra Beatdown
|
gptkbp:influences
|
God of War
Devil May Cry
|
gptkbp:inspiration
|
manga
anime
|
gptkbp:merchandise
|
clothing
posters
accessories
figurines
art books
soundtrack albums
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:narrativeStyle
|
linear
|
gptkbp:platforms
|
PC
|
gptkbp:publisher
|
Ninja Theory
|
gptkbp:relatedEvent
|
challenges
competitions
seasonal events
|
gptkbp:releaseDate
|
2008
|
gptkbp:releaseFormat
|
Steam
|
gptkbp:sequel
|
gptkb:Ultra_Beatdown_2
|
gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
original score
|
gptkbp:style
|
stylized
|
gptkbp:updates
|
patches
|