Ultima V: Lazarus

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style isometric
2 D graphics
gptkbp:awards gptkb:none
gptkbp:based_on gptkb:Ultima_V:_Warriors_of_Destiny
gptkbp:character_classes multiple
gptkbp:character_customization gptkb:battle
gptkbp:character_development gptkb:battle
gptkbp:character_relationships gptkb:launch_complex
dynamic
gptkbp:combat_system turn-based
gptkbp:community active forums
gptkbp:community_support active
gptkbp:composer gptkb:Mark_Morgan
gptkbp:constructed_in gptkb:battle
gptkbp:developer Team Lazarus
gptkbp:difficulty adjustable
gptkbp:economy gptkb:battle
gptkbp:enemy varied
gptkbp:engine gptkb:Gamebryo
gptkbp:environment interactive
gptkbp:fan_art numerous
gptkbp:fan_base dedicated
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_length 20-40 hours
gptkbp:game_world expansive
gptkbp:gameplay open world
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_lore extensive
gptkbp:influenced_by gptkb:Ultima_series
gptkbp:influences classic RP Gs
gptkbp:inspired_by gptkb:Ultima_IV:_Quest_of_the_Avatar
gptkbp:language branching dialogue
gptkbp:legacy respected
gptkbp:merchandise gptkb:battle
gptkbp:mission gptkb:battle
gptkbp:mod_support gptkb:battle
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style gptkb:Magic:_The_Gathering_set
non-linear
gptkbp:notable_episodes rich
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:puzzles gptkb:battle
gptkbp:release_date gptkb:2006
gptkbp:release_format fan remake
gptkbp:release_platform gptkb:PC
gptkbp:release_year gptkb:2006
gptkbp:setting gptkb:Britannia
gptkbp:skills gptkb:battle
gptkbp:stations positive
gptkbp:system_requirements moderate
gptkbp:themes freedom and choice
gptkbp:tutorials gptkb:battle
gptkbp:updates frequent
gptkbp:user_interface intuitive
gptkbp:voice_actor gptkb:battle
gptkbp:bfsParent gptkb:Ultima_V
gptkb:Ultima_V:_Warriors_of_Destiny
gptkbp:bfsLayer 6