gptkbp:instance_of
|
gptkb:engine
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Looking_Glass_Studios
|
gptkbp:allows
|
player choice
|
gptkbp:developed_by
|
gptkb:Looking_Glass_Technologies
|
gptkbp:features
|
inventory management
dynamic lighting
real-time gameplay
3 D graphics
|
gptkbp:first_introduced
|
gptkb:Ultima_Underworld:_The_Stygian_Abyss
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:has
|
community support
user-friendly interface
cult following
puzzle elements
character customization
realistic physics
level design tools
detailed environments
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ultima Underworld Engine
|
gptkbp:includes
|
NPC interactions
|
gptkbp:influenced
|
gptkb:Thief_series
gptkb:System_Shock
|
gptkbp:influenced_by
|
gptkb:Author
|
gptkbp:inspired
|
other 3 DRP Gs
|
gptkbp:is_available_on
|
gptkb:GOG.com
gptkb:Steam
|
gptkbp:is_compatible_with
|
gptkb:operating_system
|
gptkbp:is_considered_as
|
a landmark in gaming history
a classic RPG engine
|
gptkbp:is_influential_in
|
game design
modern RP Gs
|
gptkbp:is_known_for
|
atmospheric sound design
immersive worlds
|
gptkbp:is_part_of
|
gptkb:Ultima_series
video game history
game development legacy
|
gptkbp:is_recognized_by
|
gptkb:video_game
|
gptkbp:is_recognized_for
|
innovative gameplay mechanics
|
gptkbp:is_used_in
|
indie game development
game remakes
game development education
|
gptkbp:known_for
|
pioneering 3 D graphics in RP Gs
|
gptkbp:notable_for
|
storytelling elements
AI behavior
exploration mechanics
immersive simulation
|
gptkbp:platform
|
gptkb:MS-DOS
|
gptkbp:release_date
|
gptkb:1992
|
gptkbp:successor
|
gptkb:Ultima_Underworld_II:_Labyrinth_of_Worlds
|
gptkbp:supports
|
gptkb:Community_Center
gptkb:language
multi-level environments
|
gptkbp:uses
|
first-person perspective
|
gptkbp:utilizes
|
physics-based interactions
|