Ultima: The New Adventures

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style pixel art style
2 D graphics
gptkbp:artistic_influence character-driven storytelling
gptkbp:awards gptkb:none
gptkbp:character_classes varied
gptkbp:character_customization limited
gptkbp:character_development experience points
gptkbp:combat_system turn-based
gptkbp:community none known
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Origin_Systems
Origin Systems team
gptkbp:difficulty adjustable
gptkbp:economy currency system
gptkbp:environment explorable world
gptkbp:fan_base dedicated community
gptkbp:game_engine gptkb:custom_engine
proprietary engine
gptkbp:game_features exploration and combat
gptkbp:game_length 10-20 hours
gptkbp:game_modes single-player only
gptkbp:game_world open world
gptkbp:gameplay single-player
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_lore rich backstory
gptkbp:in-game_items various collectibles
gptkbp:influences gptkb:Author
gptkbp:inspired_by previous Ultima games
gptkbp:language branching dialogue
gptkbp:legacy influenced future RP Gs
gptkbp:merchandise item management
gptkbp:mission main and side quests
gptkbp:mod_support limited
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style hero's journey
interactive storytelling
gptkbp:number_of_teams impact story
gptkbp:platform gptkb:PC
gptkbp:predecessor gptkb:Ultima_VI:_The_False_Prophet
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:puzzles integral to gameplay
gptkbp:release_date gptkb:1992
gptkbp:release_platform gptkb:DOS
gptkbp:release_region gptkb:North_America
gptkbp:remake gptkb:none
gptkbp:sequel gptkb:none
gptkbp:series gptkb:Ultima
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:soundtrack synthesized music
gptkbp:successor gptkb:Ultima_VII:_The_Black_Gate
gptkbp:themes heroism and morality
gptkbp:updates none post-release
gptkbp:user_interface point-and-click
gptkbp:voice_actor limited
gptkbp:bfsParent gptkb:Ultima
gptkbp:bfsLayer 5