Ubisoft Toronto Engine

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:associated_with gptkb:Assassin's_Creed_series
gptkb:Far_Cry_series
Watch Dogs series
gptkbp:developed_by gptkb:Ubisoft_Toronto
gptkbp:enhances game development efficiency
gptkbp:features AI capabilities
advanced graphics
physics simulation
gptkbp:first_released gptkb:2013
gptkbp:has community support
modular architecture
documentation available
https://www.w3.org/2000/01/rdf-schema#label Ubisoft Toronto Engine
gptkbp:includes networking tools
animation tools
audio tools
gptkbp:is gptkb:software
continuously updated
optimized for performance
integrated with cloud services
designed for scalability
known for flexibility
developed for next-gen consoles
designed for team collaboration
integrated with middleware solutions
capable of handling large game worlds
designed for user-friendly interface
known for high-quality visuals
known for rapid iteration
part of Ubisoft's game development pipeline
part of Ubisoft's technology stack
used by Ubisoft studios
used for live service games
used for open-world games
used in AAA game development
used in cinematic experiences
used in game analytics
used in game localization
used in game marketing
used in game production
used in game prototyping
used in game publishing
used in game testing
used in various genres of games
gptkbp:is_compatible_with gptkb:multiple_platforms
gptkbp:offers cross-platform development tools
gptkbp:provides real-time rendering
gptkbp:supports gptkb:virtual_reality
augmented reality
single-player
multiplayer
gptkbp:used_in gptkb:video_games
gptkbp:utilizes C++ programming language
Lua scripting language
gptkbp:bfsParent gptkb:Ubisoft
gptkbp:bfsLayer 4